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tronical

HN member
Joined
Tue, Nov 04, 2014, 10:20 PM UTC
HN karma
158
Public activity
35 items

About tronical

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Recent public activity

  1. comment
    Comment #46015238

    …which appears to wrap the png crate. (Good, so not a rewrite)

  2. comment
    Comment #45543060

    On macOS and Windows, the menubar is native. On Windows, context menus are, too. On macOS it‘s a small patch away, we just haven‘t gotten around. ( https://github.com/slint-ui/slin…

  3. comment
    Comment #41528493

    What’s the difference between having your data in an AWS data center versus having it in Hetzner’s data center from the point of view of “private data in cloud”? (Good move IMO nev…

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    Comment #38721668

    If you scroll all the way down, you can see at least a similar look of “the band” :)

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    Comment #36479240

    The closest I can think of is for you to insert one or multiple soft-hyphens.

  7. comment
    Comment #36396999

    We do have initial support for screen readers. That’s using accesskit, or Qt when using the Qt backend. It’s still basic, some controls like text input need work, or customizing th…

  8. comment
    Comment #35958695

    We're working on interop, so that when you select Slint's Skia renderer on top of Vulkan or Metal, you can import a wgpu texture if wgpu's Metal or Vulkan adapter was chosen. What …

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    Comment #35497835

    A typed and tooled (lsp, live-preview, etc) DSL for the UI and Rust/C++20 APIs, compared to C APIs.

  11. comment
    Comment #35421309

    You might find this article helpful from my colleague Tobias: https://slint-ui.com/blog/rust-and-cpp.html

  12. comment
    Comment #33594671

    We're not trying to be clever, TBH. There are many excellent alternatives out there in the Rust world. Our choice of Rust is primarily a technical choice, and later we found out th…

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    Comment #33594438

    I think the distinction that you may be missing is between software generally licensed under the Apache license and software that is part of the Apache project and governed by the …

  14. comment
    Comment #31592205

    SixtyFPS GmbH | https://slint-ui.com/careers.html | Berlin/Germany | Embedded Software Development (Rust and C++) | Remote(EU) | Fulltime | 40k-70k€ Slint is a toolkit to efficient…

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  18. comment
    Comment #28852400

    Short of building distribution packages and offering those as binaries for the download, this seems like a simple way to offer a download. It's not perfect though, and I think we'r…

  19. comment
    Comment #28851006

    One of the lesson that I believe is being learned is that general purpose programming languages for UIs make it difficult to do tooling, especially with dynamic typing. This partic…

  20. comment
    Comment #26966386

    No worries :)

  21. comment
    Comment #26960586

    Maybe it could be brought over the top by compiling Qt to wasm and mixing that in. A bit tricky with the emscripten runtime vs wasm32-unknown-unknown target mixing of Rust though ;…

  22. comment
    Comment #26960539

    Python should be fairly straightforward to do. Golang with the interpreter we well, but the RealThing(tm) would be a full code generator and binding to the runtime library. That wo…

  23. comment
    Comment #26960489

    Sad to hear that it’s not fluent for you :( We went for dual licensing (GPL / commercial) in hope of creating a sustainable project. We do have basic focus handling but the demos d…

  24. comment
    Comment #26960034

    Lsp can be used with any IDE, better markup language (static typing, proper module concept), rust and JS APIs, markup compiled to proper C++/Rust AOT, compiler can do asset optimiz…

  25. comment
    Comment #26959210

    We try hard to avoid that. No magic context properties, good modularity across files (js module concept). Easy to write components. But there is more work to be done.