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touchpadder

HN member
Joined
Thu, Apr 13, 2017, 9:20 PM UTC
HN karma
36
Public activity
84 items

About touchpadder

javascript

Recent public activity

  1. comment
    Comment #48625096

    It works on mobile too. https://x.com/DVLPLONDON/status/2064195964953313741

  2. comment
    Comment #48614788

    The game uses DEM data and OSM maps to generate in a worker: 3D roads, intersections and tunnels. Everything is created in real time around you as you drive. The link takes you str…

  3. story
  4. comment
    Comment #48510274

    Hop Earth combines DEM data with OpenStreetMap to generate roads, intersections, tunnels, bridges and their physical meshes. It creates 1:1 scale world where you can drive anywhere…

  5. story
  6. story
    Show HN: Multistate – Save and restore WebGL state like in a 2D canvas

    This project is a side effect of my other project, and I thought it's something that could be used for many other purposes. I've been working for three and half years, mostly in my…

  7. comment
    Comment #39090656

    This one is actually an SVG not a font. There was no such font but I really wanted to make this flaming Diablo logo. As a side effect now any SVG can be dragged and dropped onto th…

  8. story
  9. comment
    Comment #37931065

    Until now such rich text effects required manual animation in programs like After Effects and exporting to videos. Font.skin connects GPU shaders with webfonts to allow creating re…

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  11. comment
    Comment #35517768

    The premiere was just last night so you can't find these anywhere else! This is all very random but also fun to watch. I like the song in demo 33. Some demos are very high-effort a…

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  13. comment
    Comment #35211473

    For simple devices like IOT etc to be able to keep using the short 32bit date format. Also for databases that may store dates as integers to save the space. There are plenty of cas…

  14. comment
    Comment #35205702

    Using negative values would only complicate things and the goal is to have a simple solution for not losing convenience of having a unix timestamp that fits in 32bits and is very s…

  15. comment
    Comment #35203954

    How does it require less implementation? It's just another arbitrary point in time and 2106 is too late.

  16. comment
    Comment #35203889

    There's nothing ambiguous when the epoch is known and the previous one is long gone. So you're confused about restarting a timer every 50 years, ok. It's not true that it's much si…

  17. comment
    Comment #35202874

    For purposes that require looking far into the future or the past we already have ubiquitous 64 bit computers. The goal is to be able to fit the measure of time in 32bits in a stan…

  18. comment
    Comment #35202738

    By assuming which epoch it is and it will be clearly a separate data type from the old unix epoch. Currently the assumption is the epoch which started in 1970. 50 years is long eno…

  19. comment
    Comment #35202590

    Sure and it will be used widely. What I'm proposing is how to measure the time with only 32 bit used and the solution could be a new epoch every 50 years.

  20. comment
    Comment #35202554

    Sure, using 64bits is one way but many devices i.e. IOT don't need 64bit support. 64 bit will definitely be a standard, but a concurrent standard can be implemented to allow keepin…

  21. comment
    Comment #35202448

    Starting a new epoch every 50 years is kind of round and leaves plenty of space in between. 1970 is epoch 1, so this one will be epoch 2 and the next one in 2070 will be epoch 3 et…

  22. comment
    Comment #35202396

    We're slowly running out of time in 32 bits. It would be good to have another standard measure of time that fits in 32 bits and is agreed upon long before the old one expires

  23. story
    Let's restart counting Unix timestamp to from 2020

    Old counting start date: Jan 01 1970 01:00:00 GMT+0100 New counting start date: Jan 1 2020 00:00:00 UTC+0000 Example in Dev Tools how to get the new epoch time const newBeginning =…

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  25. comment
    Comment #34007178

    Thanks for the link, pretty cool tool. So it seems like the risk of a conflict is pretty low and if it happens then a solution is to use "npx ntop" instead of just "ntop"