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Viewing profile — timtimmy

timtimmy

HN member
Joined
Wed, Aug 10, 2016, 10:13 PM UTC
HN karma
107
Public activity
29 items

About timtimmy

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Recent public activity

  1. comment
    Comment #47742786

    Perhaps Anthropic should put a freeze on new signups until they can increase capacity. This is the best kind of problem for a business, I'm cheering for them.

  2. comment
    Comment #46877413

    Even with IDEs that have a terminal view, I still much prefer using a separate terminal app.

  3. comment
    Comment #45984237

    Careful, their ToS makes it clear they train on your Antigravity prompts (even on AI Ultra) and there is no opt-out that I can find.

  4. comment
    Comment #45984011

    Google keeps changing their privacy and “don’t train on my data/code” options. When gemini-cli launched, there was a clear toggle for “don’t train on my code.” That’s now gone; it …

  5. comment
    Comment #43828368

    A v2.0 update for my biology education app. I'm adding the ability to walk around cell models with billions of atoms on the Vision Pro. I'm designing the content browser right now.…

  6. comment
    Comment #43762762

    It's becoming quite common in S Korea for there to be a fixed tablet on a stand at each table. You order from the digital menu and then immediately pay with the integrated PoS. If …

  7. comment
    Comment #43210262

    It's not beyond imagination that this will happen to the Canadian Prime Minister next.

  8. comment
    Comment #43156350

    Optimizing our rendering algorithms for Apple Vision Pro. Trying to render a 300-million atom cell model at 90fps stereo. It's trivial on a 4090, it's pretty hard on a ~30W mobile …

  9. comment
    Comment #42631302

    Thank you for the gentler perspective, and I do think it plays a role.

  10. comment
    Comment #42630989

    In my university days I climbed Mt Fuji at night for the sunrise in jeans, running shoes and a little tiny pen light. At the top there were people with small oxygen tanks (understa…

  11. comment
  12. comment
    Comment #39555749

    "Current visualization software, such as UCSF ChimeraX6, can only render one or a few protein structures at the atomic level." Lots of current visualization software is focused on …

  13. comment
    Comment #39553804

    I just released a biology education app very much like the preprint for the Vision Pro launch (and soon for iPad/iPhone). I worked with David Goodsell's group to integrate their wh…

  14. comment
    Comment #30364497

    > The skills are not transferable In the immediate race towards "AR (and VR) all the things" (Meta), game developers are poised to be in high demand. Maybe we'll see the insane sal…

  15. comment
    Comment #30091359

    I can feel my ears tense when those "pings" go off (on the AirPods Pro and AirPods Max). This can't be healthy.

  16. comment
    Comment #30091284

    Apple engineers reading this: The painfully loud "PING" sounds on the AirPods Max hurt my ears when I switch from transparency to sound isolation mode. It's really unpleasant and I…

  17. comment
    Comment #28666701

    I share your enthusiasm for C++ interoperability. I'm a computer graphics researcher and I have written my share of C++. I'm using Swift on my current project and there are a wealt…

  18. comment
    Comment #26118890

    I'm excited about a few projects bringing Swift to other platforms. SwiftWasm is surprisingly painless to get working [1]. Tokamak is an early stage SwiftUI-compatible framework fo…

  19. comment
    Comment #25425678

    Is it my imagination or has Apple been quietly improving and expanding the documentation for SwiftUI over the last few months? It's becoming decent, though there are still dark cor…

  20. comment
    Comment #22724759

    I love the interactivity in your workshop sandbox. Is the bottleneck your Boid.findNeighbours function? (that was the first thing I tried on the GPU, except GPU parallelism let's u…

  21. comment
    Comment #22724716

    Sorry, I didn't mean to mislead you. This has little to do with Unreal (or Unity) and everything to do with GPU programming.

  22. comment
    Comment #22724617

    Wow. There are some great ideas in that paper.

  23. comment
    Comment #22724602

    You are right, they move insanely fast. The average speed of a medium-sized protein is about 5 m/s. Inside an E. coli, any two proteins will encounter each other at least once a se…

  24. comment
    Comment #22724545

    That's a cool idea. Imagine creating a little assembly line out of vesicles, each producing its own proteins, and feeding into each other. I like it.

  25. comment
    Comment #22712943

    I find Affinity Designer is way way faster to use than Illustrator. It's not just the rendering, the whole UI is streamlined. However, it's missing many features compared to Illust…