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tikotus

HN member
Joined
Tue, Dec 10, 2024, 10:03 AM UTC
HN karma
412
Public activity
104 items

About tikotus

Making games in many forms Daily logic puzzle: https://cluesbysam.com Ad free mobile games: https://games-by-sam.com Physical mystery puzzle magazine: https://cluehound.com Consulting: https://adartis.fi

Recent public activity

  1. comment
    Comment #49080278

    Better prompting doesn't improve response time or price!

  2. comment
    Comment #49059963

    Compromise is the last tool in the designer's toolbox. Before settling with a compromise, the designer should relentlessly try to narrow down what the problem being solved is, whil…

  3. comment
    Comment #48882657

    Finnish technology students played an elaborate prank when the ship was being lifted. Just before the event, a group dived down to the ship and planted a statue of Paavo Nurmi, als…

  4. comment
    Comment #48752896

    I don't know enough to give an answer. But I also wonder if Unity, using Box2D to empower games generating billions, paid him anything.

  5. comment
    Comment #48751088

    I used to work at Rovio (the creator of Angry Birds). Everyone was telling the story of a talk given by Peter Vesterbacka, the head of marketing. When it was time for questions, a …

  6. comment
    Comment #48750852

    Ah, found more: https://box2d.org/documentation3d/md_simulation.html#autotoc... "Box3D is designed to be deterministic across thread counts and platforms." This is absolutely fanta…

  7. comment
    Comment #48750764

    I was looking for the same thing. There is a replay mechanism, so it seems to be deterministic. But with floating point physics, not across platforms. Though -ffast-math is unsuppo…

  8. comment
    Comment #48750630

    Oh, nice! What a wonderful surprise! Very easy to build, and quite small. A release build of the library is 916K (on macos at least). I have a game engine that compiles to WASM for…

  9. comment
    Comment #48659992

    Germany is not EU though. Very different bureaucracy in different EU countries. Up to a point, EU doesn't add a single bit of bureaucracy to the stack. Only once you reach a certai…

  10. comment
    Comment #48596807

    What about the case of just needing one, not a collection? And when a function receives a Point, how does it know if it's a value or a reference?

  11. comment
    Comment #48583287

    Indeed. But luckily those who mostly want per commit versioning are coders, and they are technical enough to find a solution for this. Like perforce git interface.

  12. comment
    Comment #48581537

    I like putting it like this: VCS can be centralized or decentralized, and it can version per file or per commit. For games you want centralized per file versioning, like Perforce. …

  13. comment
    Comment #48474934

    Meta's ad manager breaks maybe once a year on Safari, so I have to boot up Chrome. Also recently there's been an odd bug on more than one sites (at least Zoho mail and, again, Meta…

  14. comment
    Comment #48284875

    C# (and F# before it) got it (mostly) right. JS did a shallow copy of it, messing up some details, making it harder to use for certain things.

  15. comment
    Comment #48252560

    I hadn't done any PHP in almost 20 years, not since my studies when LAMP was still the way to go. But recently I had a reason to create a dynamic web page (not what I usually do) a…

  16. comment
    Comment #48082665

    Async stuff, vector math (vector value type) and special let-style forms for pushing/popping render states. For example, if I want a drop shadow, I can do (vfx/drop-shadow [setting…

  17. comment
    Comment #48082208

    I've also made my own language for making games. It's a scheme with some tricks to make some gamdev specific aspects much nicer. Making it work was indeed not that hard, but making…

  18. comment
    Comment #48033546

    This does not sound like any of the several vegetarians I know. Is it a cultural difference?

  19. story
    Ask HN: Can I trust GitHub not to use my code for LLM training?

    I have a growing concern regarding the safety of my source code. Some of my personal (Edit: still professional, I'm a one man conpany) projects rely on algorithms and technologies …

  20. comment
    Comment #47995070

    I was also curious about this, and I don't think the other replies understood what was being suggested. If I understood correctly, the aim of the engine is to lower the in-memory s…

  21. comment
    Comment #47983747

    If you like smoothies, I think I've got something for you!

  22. comment
    Comment #47959618

    Actually, inspired by this, I went ahead and installed Zed to try it out. After a couple of hours of working remotely using Zed, I'm impressed. It actually works, and the experienc…

  23. comment
    Comment #47949764

    I'm glad to hear the SSH remote editing is working well. A lot of the time I'm developing on a remote server using VSCode Remote-SSH. I mostly love it. But! It consumes a lot of me…

  24. comment
    Comment #47945034

    I've had two people reach out to me asking about one of my services. They both said ChatGPT recommended it to them. My service does kind of exist. It's a small tool I created for a…

  25. comment
    Comment #47922710

    I find this very hard to believe. I haven't seen many good AI integrations, and my understanding is that at least Microsoft is now backtracking with them. Going in the opposite dir…