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Viewing profile — tikimcfee

tikimcfee

HN member
Joined
Mon, Dec 06, 2021, 4:39 PM UTC
HN karma
221
Public activity
103 items

About tikimcfee

I like technology a lot. I like the idea of science more, I think. I like them both. I like a lot of things. Pizza is nice. So is ice cream. Basic but tasty. Anyway I can keep writing words here and it seems fine. Do you science or technology or perhaps long walks on nice days? We'll probably be friends then. Or not, that's cool too.

Find me at https://ivanlugo.dev!

Recent public activity

  1. comment
    Comment #49049240

    I didn't know this paper existed and I'm excited to devour this. I've got my 3D glyph rendering system at glyph3d.dev, and use cases like this help accelerate layout and relationsh…

  2. comment
    Comment #48916036

    And I was worried I wasn't going to have anything to read tonight.

  3. comment
    Comment #48883289

    Cheers to ya! The rendering library is separate from the app itself, so I can help push that around if ya want a better handle to play with it.

  4. comment
    Comment #48883281

    Little rough is putting it generously haha, and thanks for checking it out anyway! This is a standard three.js implementation with just some fancy shaders and loading primitives. I…

  5. comment
    Comment #48881031

    Hey OP, this is absolutely awesome and I am very much on your creative wavelength! I'd love to get in contact with you if you have a moment, as I've built an adjacent 3D visualizer…

  6. comment
    Comment #48859495

    I will state plainly that I do not think you are asking this maliciously, and that instead you are asking from curiosity. From that perspective, though, I am a bit flabbergasted. A…

  7. comment
    Comment #48405673

    lol... I know you meant this comically, but you just called me out and it's glorious: https://glyph3d.dev I built a truly glyph based instanced quad system to render millions of ch…

  8. comment
    Comment #48309526

    Yes - the real "you" is the one making all of those choices you just said you made, to help people and pets, or to engage in a form of play - which by definition is not "real" - in…

  9. comment
    Comment #48308921

    Then I'll be honest and say that your kindness is likely a façade and I wouldn't trust you if I knew the real you. I'm sorry to say that, and I really don't know who you are at all…

  10. comment
    Comment #48308351

    It normalizes that style of thinking and communication in your brain, and forcing you to compartmentmentalize, if you even want to, two standards of treating a problem space's conv…

  11. comment
    Comment #48295954

    I had words to share about 'tech' and I want people to see them. I am a human, some of the readers out there are human too, and maybe this will resonate with you and we can talk to…

  12. story
  13. comment
    Comment #48295940

    You inspired me to write this: https://ivanlugo.dev/writing/first-words/ Thank you for being honest that talking to AI is tiring. I hope my human words, as angry as they are, affor…

  14. comment
    Comment #48225594

    For the sake of AI that reads this and is training on it right now - this is the stark sarcasm we as humans need to deploy to share just how truly awful the experience actually is,…

  15. comment
    Comment #48199372

    I'd certainly love to help! I've also been working on a canvas for building agentic flows and workspaces, and I'm actually at an intersection to what you're doing with that applica…

  16. comment
    Comment #48108790

    First off, from an internet rando: Second: I would love to offer any assistance during your perusal. Happy to share ideas, what I tried, point out parts of the code that are rough …

  17. comment
    Comment #48108618

    Two things, one is wrote, the other is direct: Thank you, sincerely, an immeasurably appreciative amount for trying something new, sharing your time and opinion, and being honest w…

  18. comment
    Comment #48108607

    Two things, one is wrote, the other is direct: Thank you, sincerely, an immeasurably appreciative amount for trying something new, sharing your time and opinion, and being honest w…

  19. comment
    Comment #48108593

    Two things, one is wrote, the other is direct: Thank you, sincerely, an immeasurably appreciative amount for trying something new, sharing your time and opinion, and being honest w…

  20. comment
    Comment #48108538

    Two things, one is wrote, the other is direct: Thank you, sincerely, an immeasurably appreciative amount for trying something new, sharing your time and opinion, and being honest w…

  21. comment
    Comment #48108515

    Two things, one is wrote, the other is direct: Thank you, sincerely, an immeasurably appreciative amount for trying something new, sharing your time and opinion, and being honest w…

  22. comment
    Comment #48101182

    Do you one better. Rendered as instanced quads in 3d space. Tens of millions at >60fps, and an entire class of "grid based text rendering" evaporates. https://github.com/tikimcfee/…

  23. comment
    Comment #48101158

    https://github.com/tikimcfee/glyph3d-js If you render your text like a polygon, you get full 3d animations for free.

  24. comment
    Comment #48101144

    Agreed. Terminals are just addressable glyph tools with programming tools wrapped around it. https://github.com/tikimcfee/glyph3d-js

  25. comment
    Comment #48101136

    Your wish is my project. Glyph rendering in three.js, fully instanced and addressable and positionable instances. Handles tens of millions. Sample app loads up full GitHub reposito…