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thorp5555

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About thorp5555

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  1. comment
    Comment #10825120

    They are good but they do have their weaknesses: Rounded Corners, Not good with thin lines, time required to generate the SDF

  2. comment
    Comment #10825011

    While it seems simple in the paper, it is way more complicated to implement in practice as it comes with all sorts of edge cases. https://lambdacube3d.wordpress.com/2014/11/12/play…

  3. comment
    Comment #10825002

    The use of the grid reminds me of Qin 2006's "Real-time texture-mapped vector glyphs": http://dl.acm.org/citation.cfm?id=1111433 http://docdro.id/ynU32mg (Paper) http://docdro.id/t…