Viewing profile — theschwa
theschwa
HN member- Joined
- Mon, Jun 09, 2008, 7:57 AM UTC
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About theschwa
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Recent public activity
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Steam Machine launches today
https://store.steampowered.com/sale/steammachine https://www.lttlabs.com/articles/2026/06/22/the-newell-nucle... https://www.youtube.com/watch?v=66QzlDewigE
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Comment #46591127
Between the clear writing and the diagrams, this was a great write up. I had actually skipped reading up on mHC as it sounded like it was going to take some time to grok, but this …
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Comment #41793246
Yeah, looking at that example feels like jumping straight into the deep end of the pool. I think it helps going through a tutorial that breaks down the why of each piece. I really …
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Comment #38629570
I feel like this is particularly interesting in light of their Vision Pro. Being able to run models in a power efficient manner may not mean much to everyone on a laptop, but it's …
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Comment #37922225
I believe they are using the original Gaussian Splatting code from Inria under the hood: https://github.com/graphdeco-inria/gaussian-splatting
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Comment #37697374
"How does “reflection” of the vase on the metal part of the table work, you might ask? The gaussians have “learned” the ages-old trick of duplicating and mirroring the geometry for…
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Comment #36815897
But,I believe this is being used for his Use.GPU project, which requires not just GPU support, but the latest WebGPU support.
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Comment #36815412
Can someone help me understand why a CPU based method like EDT would be used instead of a more GPU friendly method like jump fill? It seems like you could use the sun pixel distanc…
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Comment #35604342
We used to have some "disabled" checkboxes, but they caused a ton of confusion, and negative user feedback. We switched to toggles with On and Off written on either with all verbia…
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Comment #35137963
Meta and Apple are both working on creating an environment in which they can succeed in AR. The hardware for AR is a good ways off, but I think the current market is more about bui…
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Comment #34784884
I believe they've said that this was a choice to reduce the size and the weight, and it lets them bring the device closer to the users face. It also means that it can stay comforta…
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Comment #34718138
As an artist and shader geek, I just want to say that this looks awesome. I'd love to see that blog post on Swift + Electron.
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Comment #33151750
Thank you so much for this! I've always wanted this capability, and I plan on making extensive use of it.
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Comment #33022244
Since this uses an T2I model under the hood, would it be possible to build a version of this on top of Stable Diffusion?
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Comment #32940219
Am I understanding this correctly that this would be a push and rebranding of HDR10+?
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