Viewing profile — thelazyone
thelazyone
HN member- Joined
- Mon, Feb 06, 2023, 11:23 AM UTC
- HN karma
- 61
- Public activity
- 35 items
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About thelazyone
Recent public activity
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Comment #39967127
Aside from the refreshing fact of this not being yet-another-perlin-noise video, the author makes some good point about feasibility of corrosion algorithms and how those can be hea…
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Comment #39716140
I'm very much torn between Plasticity and MoI for my next sculpting project. I've always used Blender but for some stuff I'm finding myself in need of some proper NURBS tool. I've …
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Comment #39716132
Currently the only thing that is stopping me from an insta-buy is that the export quality seems to be pretty low poly, even when the detail slider is all the way to 1. Of course my…
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Comment #39467968
This is a good question - not only for the actual ethics of the training, but for the future of AI use for art. It's both gonna damage the livelyhood of many artists (me included, …
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Comment #37415798
"Using open source code is a skill: knowing how to navigate repos and someone else’s code, understanding how to troubleshoot and navigate communities to get help, discerning betwee…
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Comment #37273822
I wonder what kind of interesting applications could be done on e-ink harnessing the advantages of the long battery life and not suffering by the slow refresh rate. Sure, porting d…
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Comment #37258775
That's an interesting take! Currently I see two reasons why I wouldn't do that: 1 - Since I'm either working for game companies or for my own project ( https://fsd-wargame.com/ ) u…
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Comment #37211790
Well put. Big fan of the "Commercial illustrators will keep their jobs, but will mostly need to learn to use AI as a part of their workflow to maintain a higher pace of work" part.…
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Comment #37011585
I think that the initial question was "why a 0 resistance compared to a ridicously low resistance". And my point is that it's easier to get a superconductor than some material with…
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Comment #36980790
I think it's a fair question. I guess the answer is "because we have superconductors, and no material with 'very small resistance' instead". Also note that while there is zero resi…
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Comment #36954646
Sounds like a logical step forward from current debuggers! I had some colleagues who bragged of not needing debuggers for their workflow... Well, sometimes I really do.
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Comment #36952658
Yeah, the other replies were pretty convincing about that point.
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Comment #36952649
That's a fair point, well made. In that case --- yeah, we just have to wait and hope for better solutions/materials for our screens!
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Comment #36952633
There's a big difference between having a solution and point out that there is no theoretical hard trade-off. ^^"
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Comment #36944032
If the update was truly pixel based there should be no ghosting/artifact whatsoever. Looks like global refreshes or cleanup are still relevant, while ideally each pixel could be co…
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Comment #36943987
Even local refreshes however are somehow rectangle-based, no? Which means that the resetting operation kinda works globally anyways, masking out everything between the xmin, xmax a…
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Comment #36943952
Heh. Not a fan of js apps (npm or not), but your article was enjoyable to read.
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Comment #36943852
I remember an anti-nuclear talking about the Finnish project for long term storage. He was depicting the project cost (4 billions) as ridicolously high and therefore unfeasible. In…
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Comment #36943812
Well said. I actually just wrote a comment to appreciate the non-drama of the article. But it's true - the same article could have been written about that guy that probably got cru…
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Comment #36942906
Kudos to the article for not fuelling radiation-related fears! Slotin died because a stupid, preventable accident, and Plutonium is indeed dangerous. But stupid, preventable accide…
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Comment #36942675
That is true, but this doesn't pose a theoretical limit to a 30 fps monitor. I suspect that the current technology works by "setting" in place whole regions of the screen at once, …
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Comment #36849849
It feels that way, yes. I wonder when the line is drawn (pun intended) between an low-level UML description language and a SVG-like formatting language with english words in it. :/…
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Comment #36849826
The Copic Multiliner might be a good option then. They are just great in my opinion (But I use them for traditional illustrations), although a bit pricey.
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Comment #36848241
Seems like a considerable upgrade from PlanUML ( https://plantuml.com/ - which is amazing, but sometimes you just can't seem to be able to align the stuff the way you want too). In…