Viewing profile — theabrax
theabrax
HN member- Joined
- Fri, Jan 29, 2021, 9:15 PM UTC
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About theabrax
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Comment #25964383
IMHO it is not as flawed as the way you present it. >>> One, the measurement of novelty is bad: it's basically the measure of whether the game exhibits a novel mashup of mechanics …
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Comment #25963699
Well, you could, but then you only would have generated something "new," probably without any sense - something bizarre. That's why the authors measure usefulness, too. Only if bot…
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Comment #25963582
Did you actually read the article? ^_^" Nevertheless, it's seems that the more knowledge diversity a team has, the MORE novelty and LESS usefulness. It's all about communication, s…
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Comment #25963445
Well, to be fair, the article doesn't say anything about that the chosen set of mechanics (novelty) have to provide fun. Actually, this seems to be the usefulness part of creativit…
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Comment #25963160
Interesting. Please, elaborate why you think that is and how this - against the background of the paper - would bias the results.