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theICEBeardk

HN member
Joined
Mon, Jun 23, 2025, 12:07 PM UTC
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15
Public activity
14 items

About theICEBeardk

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Recent public activity

  1. comment
    Comment #48154908

    Yeah I remember doing that in one project. And then at least I found c++ and ATL back when it came out. I never went back to doing COM in C after that.

  2. comment
    Comment #48125879

    I mean a readable implementation of tuple with minimal overhead is a great case for me (went from around 1.6k lines to approximately 250 lines). I wrote an implementation including…

  3. comment
    Comment #48125799

    The answer is being debated at the moment in c++ papers and building on experience from other languages with extensive compile time evaluators like D. One thing that is happening i…

  4. comment
    Comment #48125641

    We love-hate you and the Norwegian Fjellaber as well, you Swedish drunkard. A Dane.

  5. comment
    Comment #47334967

    While this is helpful in a way this blog also contains outdated information. Given that in embedded you most of the time build the world and have most of your stuff as source code …

  6. comment
    Comment #46870139

    I will be honest mentioning Zephyr in a situation when talking about how outdated the Unix design philosophy is, is a bit funny to me since Zephyr (like ecos kinda did once) tries …

  7. comment
    Comment #46184330

    https://en.cppreference.com/w/cpp/freestanding.html to see the parts you can use.

  8. comment
    Comment #46184320

    Apparently according to some ACCU and CPPCon talks by Khalil Estel this can be largely mitigated even in embedded lowering the size cost by orders of magnitude.

  9. comment
    Comment #46184314

    Are you aware of the Freestanding definition of STL? See here: https://en.cppreference.com/w/cpp/freestanding.html Large and useful parts of it are available if you run with a newe…

  10. comment
    Comment #45447948

    No it is gaining compile time reflection. But RTTI has been a thing for a long time.

  11. comment
    Comment #44782850

    c++ gets a lot of hate much of it based on past traumas with specific codebases and history of use. This has built up into a culture where people who have little to no experience w…

  12. comment
    Comment #44775573

    A lot of the stuff they are working on for c++29 is exactly what you are wishing for (me too by the way).

  13. comment
    Comment #44355049

    Yeah no switching a group of developers over to some new language is not more efficient. It is a lot of work. And on top of that you will need to add time to either wrap your exist…

  14. comment
    Comment #44355008

    I work on a c++23 embedded platform that is used in very small microprocessors up to embedded linux stuff. We ship stuff that needs to run constant and C was just too unsafe for us…