Viewing profile — the-tomster
the-tomster
HN member- Joined
- Mon, Dec 02, 2013, 3:07 PM UTC
- HN karma
- 84
- Public activity
- 10 items
- HN profile
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About the-tomster
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Recent public activity
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Comment #42949810
It's a bit sad that to keep a computer running smoothly you have to jump through these hoops. I end up with applications building up so much crap in my homedir on linux or appdata …
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Comment #38674023
I've used Haxe on the web for a minimalist virtual tabletop. Not exactly production, because the only user is probably me... but my gaming group and I have used it weekly for a cou…
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Comment #25686722
They have a "share to facebook" button at the bottom of the post...
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Comment #20313189
Riichi definitely hits a sweet spot in the game design space. Just the right amount of complexity, always something to think about in game, but still fun to play fairly casually. T…
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Comment #19884880
Pilotwings Resort was a launch title on the 3DS. Neat little nod to Pilotwings (SNES) and Pilotwings 64 launching with those consoles. It was really cool seeing it on the 3D screen…
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Comment #12526488
Yes, if he hadn't swung at it it would have been counted as a "ball". If a pitcher throws 4 "balls" in an at bat then the batter gets to move to first base for free (a "walk").
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Comment #10780322
Some people like to have big monitors so that they can fit more code on their screen at once. Instead of getting a bigger screen why not shrink the code? As a side project I implem…
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Comment #10704527
The author says that "all the problems listed here have already been solved" by Rust and Haskell. Great, so let's stop complaining about Go and use those languages instead. Go has …
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Comment #8438195
The problem there is that every application needs to implement a macro recorder, and every application needs to implement history and undo. With small programs that all handle text…
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