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thdoeunt34stnoe

HN member
Joined
Mon, Jun 04, 2018, 10:48 PM UTC
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Public activity
3 items

About thdoeunt34stnoe

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Recent public activity

  1. comment
    Comment #17233450

    Have you actually used the API? When it comes to submitting geometry and textures (some of the biggest bottlenecks), it's exactly the same as in C. You pass a pointer to your buffe…

  2. comment
    Comment #17233426

    You are correct. However, many in-studio tools are written in OpenGL. These tools are used to model objects and layout lighting, scenes, etc. by artists. They are written in OpenGL…

  3. comment
    Comment #17233398

    FWIW, they've only deprecated it, meaning no new updates. They haven't removed it from the platform. Furthermore, desktop OpenGL seems like it's dead anyway, given that Vulkan has …