Viewing profile — tbillington
tbillington
HN member- Joined
- Tue, Jul 09, 2019, 6:49 AM UTC
- HN karma
- 518
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About tbillington
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Comment #45817717
If you couldn't tell your food had been cut with sawdust would it matter to you if you found out?
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Comment #45534889
Is threatening the computer program and typing in all caps standard practice..? - Honesty is a core value. If you lie, you'll be replaced. - BREAKING THE LETTER OR SPIRIT OF THE RU…
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Comment #44060448
This is the best explain-like-im-5 I've heard for geo mean and helped it click in my head, thank you :)
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Comment #43523400
There are a lot of voxel games that aren't visually cubey. Marching cubes algorithm is just example. Here's a voxel game (fully deformable/mineable world) that isn't block based ht…
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Comment #42605531
> Every timeout in every hop of the chain is within your control to configure. lol
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Comment #42191187
The devs mentioned they're not currently looking into it. The game uses Vulkan which isn't supported by MacOS, so they'd have to write a whole second renderer just for Mac. It is a…
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Comment #41805537
I beat elden ring on m1 pro using Whisky :)
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Comment #41683696
> Language bindings for C and C++ with CMake and Bazel support right out of the box. Python and other languages are coming soon.
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Comment #41656010
vendor + linecount unfortunately doesn't represent an accurate number of what cargo-watch would actually use. It includes all platform specific code behind compile time toggles eve…
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Comment #40950325
You could open an issue and ask :P https://github.com/pop-os/cosmic-comp
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Comment #40876555
> to qualify as a new Show HN there needs to be some major new development, not just a new feature One could argue a major version qualifies. Apart from the genuine dupe 3 months a…
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Comment #40595026
It wasn't really used. It'll likely re-appear in a future release in a better state if people want it. Bevy is still pre-1.0.
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Comment #40594998
> the community should advocate for features like compile-time reflection, better const support, and improved handling of the borrow checker It's happening :)
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Comment #40594846
Super interesting proposal from David who is working on the wild linker. Sort of inverting the compilation process to drive codegen by what is actually needed, as opposed to compil…
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Comment #40437377
aside: find it funny (genuinely), you describe this as "pretty easy" xD. ffmpeg is so impressive but so daunting from a cli perspective to me. how do you even know whats possible! …
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Comment #39838935
Do you have specifics? It does have https://accesskit.dev integrated.