Live data from Hacker News

Viewing profile — surreal_

surreal_

HN member
Joined
Sun, Sep 14, 2025, 11:26 PM UTC
HN karma
132
Public activity
15 items

About surreal_

No profile information was provided.

Recent public activity

  1. comment
    Comment #49546517

    added the hand-painted style kyoto: https://github.com/PhiloLabs/fable51-worlds/tree/main/kyoto-...

  2. comment
    Comment #49543696

    ik, "world model" has too many definitions at this point. imo the bar is just: can it simulate the world.

  3. comment
    Comment #49543685

    this is a one-shot result but i have a really really lengthy prompt: https://github.com/PhiloLabs/fable51-worlds/blob/main/union- ... with clear guidance in using subagents and sel…

  4. comment
  5. comment
    Comment #49543656

    the topology/texturing critique is fair for mesh generation, but code-generated worlds mostly sidestep it. when the model writes three.js or blender scripts, geometry comes from pr…

  6. comment
    Comment #49543649

    yes experimenting with it actually, will update here! in fact we've generated most of the tourist spots in sf, should be reflected in the repo soon too

  7. comment
    Comment #49543600

    this is a one-shot result but i have a really really lengthy prompt: https://github.com/PhiloLabs/fable51-worlds/blob/main/union-... with clear guidance in using subagents and self…

  8. comment
    Comment #49543542

    yes we're working on it! trying to push a few open world rpg games with real economy and game design. it's also super interesting to benchmark the current models' capability in thi…

  9. comment
    Comment #49543520

    we're working on a survey paper about world modeling via code, with folks from frontier labs (qwen omni, oai, etc) and academic institutions (e.g., oxford, stanford, etc) reach out…

  10. comment
    Comment #49541459

    fable 5.1 generated an interactive 3D union square, and the agent filmed its own tour guide vid inside it. you can walk Powell to Stockton, read the actual storefronts, cross a wor…

  11. story
  12. comment
    Comment #45434677

    hey everyone, excited to share opencanvas, a weekend project by ai engineers from mai, google, and anthropic that we're now open sourcing. what it does: transform any pdf document …

  13. story
  14. comment
    Comment #45244392

    hi folks in ai/ml, we built slidebee to solve a problem we all face: turning a dense paper into a decent presentation takes hours. slidebee does it in minutes. you paste a url, we …

  15. story