Live data from Hacker News

Viewing profile — surmoi

surmoi

HN member
Joined
Wed, Sep 16, 2020, 11:05 AM UTC
HN karma
54
Public activity
19 items

About surmoi

Game Dev

Recent public activity

  1. comment
    Comment #47831360

    France has the same done officially to evaluate if public local entities can benefit from our soverein open source office suite https://suiteterritoriale.anct.gouv.fr/conformite/ca…

  2. comment
    Comment #46030839

    I thought about such a solution for teaching recently, so I'll try it for the next class :D I don't mind live coding for students, but it often diverges a bit, I'd rather stick to …

  3. comment
    Comment #44951525

    We train for surface protocol to become automatic, so even depraved of oxygen, it becomes a reflex. It does a big difference, you'd be surprised to see how many ppl blackout when s…

  4. comment
    Comment #44951386

    Although you need to watch the non US version for the real ending and good soundtrack !

  5. comment
    Comment #44951337

    The whole history of freediving is an excellent example. E.g Scientists were telling freedivers to not go under 100m, or their lungs would implode under the pressure. They did it a…

  6. comment
    Comment #43522995

    Exodus Privacy will let you know about this kind of Android apps you should avoid installing https://exodus-privacy.eu.org/ Swiggy is actually a small player in terms of permission…

  7. story
  8. comment
    Comment #39333438

    Running it for a few years. Very good! Helps you focus on what matters, easy to tweak and fork. Replacing the default OnePlus launcher make me gain a bit more performance as well, …

  9. comment
    Comment #34946795

    The binaries produced just for the engine itself (so exluding the game code and assets) is already several MB large when compressed with brotly or gzip [1]. So it works, but it's t…

  10. comment
    Comment #34692668

    They have, but they listed them only in the Others and Linux tab for some reasons 2a0f:fc80:: 2a0f:fc81::

  11. comment
    Comment #34068516

    Depends for which platforms you want to create game for. If it's for web games, you should stick to JS game engines, such as babylonjs Engines like Unity produces binaries that are…

  12. comment
    Comment #32387884

    Unfortunately not, it was supposed to be recorded, but some technical issues prevented this from happening :( I wonder if it would be legally ok now that I've left that company to …

  13. comment
    Comment #32386380

    I worked for several years at Ankama on the game client of the MMORPG Dofus. When I arrived, the code base had already undergone an entire refactor and a change from ActionScript 2…

  14. comment
    Comment #32302988

    When I was at school, we studied the specifications document for that car which are really interesting! The car was designed to transport two farmers with "sabots" (wooden shoes) a…

  15. comment
    Comment #32088241

    I like this approach, I often thought of having it integrated into a game directly. Players could browse and select to sponsor from a few features I'd plan to integrate and thus al…

  16. comment
    Comment #32082322

    I worked for too long on mobile games, ads mediation company are indeed the worst, IronSource included. It's a nightmare to work with their black box SDKs, and god knows what they …

  17. comment
    Comment #32082161

    That's because very often mobile games are not developed with performances in mind or when they are, they'll use everything the device can give, often pushing it into throttling mo…

  18. comment
    Comment #31617689

    Something like this ? https://poki.com/en/g/blumgi-ball Should be playable on mobile as well. Poki is an excellent platform for web games and I think Blumgi games could be a good f…

  19. comment
    Comment #27195536

    Yes ETH gas price (transaction fee) have been very high, much higher than BTC lately... Not all cryptocurrency have such insane transaction fees though. NANO is a good example of a…