Viewing profile — strags
strags
HN member- Joined
- Fri, Apr 09, 2010, 12:39 AM UTC
- HN karma
- 457
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- 99 items
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About strags
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Recent public activity
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Comment #48170339
Authentication is an interesting example - it sounds like might be the easiest component to remove. But without authentication, you don't have identity. And without identity you ha…
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Comment #48154625
> That way the community has the opportunity to run their own servers if they want to. That might be fine for very small titles - where the "game server" is a relatively simple bin…
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Comment #38155254
I remember that PIC project. I don't know if source was ever released, but I recall a lot of folks being very dubious about the claims made. Quote: The PIC has 1024 words (12-bits)…
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Comment #24970875
Yeah, this is absolutely true, but we don't really like to impose a rule regarding which editor(s) people use. Most of our workflow is Windows-based.
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Comment #24964589
The problem with shebangs that I really want to solve is that I often need to edit files on a Windows machine, and then try to run the resulting CR/LF scripts on a Linux machine us…
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Comment #24622436
From personal experience, I've always had better results from Simulated Annealing than Genetic Programming. I hasten to point out that it's entirely possible I've been doing GP poo…
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Comment #24247736
Curious as to why they'd base this on AngelScript (which I had not heard of before today) instead of a more widespread language like Python?
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Comment #23098870
Cost and Latency. My team and I run the servers for a number of very big videogames. For a high-cpu workload, if you look around at static on-prem hosting and actually do some real…
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Comment #22704193
That is awesome! The retro box is fantastic. I discovered that my son (17 months old at the time) loves to mess with stereo controls. So I bought a few rotary encoders and neo-pixe…
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Comment #22430457
I recently needed to encode a 32-bit value into something easy for QA folks to remember and report. I opted for 3 words out of an 11-bit (2048 entry) dictionary of commonly used wo…
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Comment #22134845
I have a Sonos that came with my house. It's actually the least of my worries. The house was built about 10 years ago with what (I presume) was a state-of-the-art system at the tim…
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Comment #21432415
This is awesome. I now have Guns'n'Roses playing in my office, and Axl Rose is a faint voice coming from the garage.
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Comment #20922618
This one is fascinating - especially the slides from the JavaOne presentation. It JITs heavily-used R3000 blocks into Java bytecode, which is then JITted by the Java interpreter. A…
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Comment #20269499
It's actually quite a bit louder than this now. Also, the lights aren't quite as infant-retina-searingly-bright as the camera would have you believe. https://www.youtube.com/watch?…
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Comment #20268482
I discovered that my 17-month old son loves to mess with stereo controls. So I bought a few rotary encoders and neo-pixel rings - build a wooden enclosure with a plastic faceplate,…
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Comment #19654269
Take a look at HJSON.
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Comment #19654188
Switch your parsers to HJSON, and never look back :)
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Comment #19654184
HSON ( https://hjson.org/ ) addresses a lot of this. Just allowing trailing commas and adding comments reduces 90% of the friction involved.
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Comment #17837800
https://youtu.be/ITbqTl8pTMs?t=200 Err... were these commands meant to be obfuscated the whole time?
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Comment #13391745
We had to shift focus to the PS3 project, which needed everyone's full attention.
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Comment #13388557
Yeah, the runtime for GOAL was much closer to C/C++ than LISP. The pre-processor was pretty much a full Scheme implementation, and had all kinds of dynamic cons cell allocations an…
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Comment #13386907
I know of at least a couple of ex-dogs who lurk around here. The article's pretty much correct, if memory serves. I started at ND in 2004, around the tail-end of Jak 3. After Andy …
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Comment #13386669
"GOAL never had a source-line debugger, as far as I know, although there's no reason it couldn't given some effort to write one." Actually, it did. IIRC, the debug state required f…
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Comment #10943100
I used to have a favorable opinion of Microchip, until their patent case against Scenix. http://www.thefreelibrary.com/Court+Rules+for+Scenix+Semicon... Featuring such fabulous cla…
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Comment #10831505
I added some copy-protection to a Nintendo 64 game once. If the anti-piracy checks ever triggered, the game would do nothing at first - but after a few minutes, the frame-rate woul…