Viewing profile — stevethyc
stevethyc
HN member- Joined
- Fri, Jul 24, 2015, 6:01 PM UTC
- HN karma
- 24
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- 12 items
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About stevethyc
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Recent public activity
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Comment #13110457
"Frodo: I wish the ring had never come to me, I wish none of this had happened. Gandalf: So do all who live to see such times but that is not for them to decide, All you have to de…
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Comment #13087049
Talk to your boss. That amount so low that there's no question of overreacting: you basically didn't get a bonus. Having worked before in larger tech companies, I would entertain t…
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Comment #11605713
Also, note the "PongIt" link that appears after you start a new animation. Cute feature to make a quick animation based on some images. Check out a timely example that only took me…
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Comment #11605705
I struggled with the name, and I agree that doesn't quite capture what it does and what it's for. Any suggestions for a better short description?
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Comment #11605582
Thanks to EVERYBODY for all of the quick feedback! Keep it coming!
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Comment #11605576
Reload and try it now. I'm using a better system clock now and its way faster. I haven't tried using the transform functions for all movement (just rotation), but I'll do that next…
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Comment #11605573
Ok, switched to requestAnimationFrame. Removed the param on the variable system cycle clock speed--not necessary. The right way is to just use requestAnimationFrame.
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Comment #11605566
Done.
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Comment #11605565
Ok, I've added the three included example images in there as the default. Again thanks for the feedback!
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Comment #11605436
I'll look into requestAnimationFrame. I will a/b test the window size var, but I suspect it won't make a difference. But I'll try it.
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Comment #11605433
Yeah, 999 is a lot of sprites to move around. Point well taken about the example image though. The text in the help actually works. I'll get the insta-start example working. This l…
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