Viewing profile — steveruizok
steveruizok
HN member- Joined
- Sun, Sep 19, 2021, 4:15 PM UTC
- HN karma
- 292
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- 90 items
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About steveruizok
Recent public activity
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Comment #47247922
This is an incredible price. Lucky students.
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Comment #47181303
Sorry Simon, I honestly didn't expect this to be posted anywhere https://x.com/just_be_dev/status/2026419663505072195
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Comment #47181252
We're in chats with the GitHub team, they're taking it really seriously. I consider our pause on contributions similar to pi's open source vacation, we'll figure it out. https://gi…
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Show HN: Together, multiplayer drawing chat room
Anonymous multiplayer drawing app (with all that entails) in a canvas that slowly scrolls everything off-screen. I made this back in 2023 but just got it hosted again, still fun! F…
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Comment #46948085
Author here. tldraw is not an open source project. It used to be but we switched to a commercial license for our v2 in 2023. The old v1 is still available under MIT; and I try to p…
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Comment #46947939
(author here) Code quality matters a lot—we make an SDK, we sell our code. I'm writing my own code with the assistance of AI tools. When I'm asking an agent to step in, I can recog…
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Comment #46947859
(author here) To be fair, we also were getting plenty of poor PRs that implemented well-described issues. Or hey, maybe they were poor and maybe they weren't, but they were someone…
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Comment #46947790
OP here: /s
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Comment #46947763
Hey, OP here. Shitty issue command is fine in a world where I have time to review it and expand it, just like I would have before; except now, there's a 80% chance that actually th…
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Comment #46644385
Reviewing code is much less of a burden if I can trust the author to also be invested in the output and have all the context they need to make it correct. That's true for my team /…
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Comment #46644358
I have a GitHub action that labels and tags issues automatically. It also standardizes the issue title. I love this script and would recommend it to anyone. https://github.com/tldr…
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Comment #46644350
Hey, Steve from tldraw here. We use AI tools to develop tldraw. The tools are not the problem, they're just changing the fundamentals (e.g. a well-formed PR is no longer a sign of …
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Comment #45303564
Want to email me steve@tldraw.com? We're looking at an issue with new accounts today on tldraw.com but it sounds different from what you're describing.
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Comment #45303553
I'd like to do self-serve pricing like that, maybe we will in the future, but I don't think there are as many teams as you think where the difference would be a deciding factor. Wh…
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Comment #45295534
I think we’ll do extended trials for small teams if they’re pre-revenue / pre-funding, and I can imagine setting up some relationships like that with incubators etc. A few other po…
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Comment #45295504
We support iPad about as good as we can, with stylus pressure and some tricks to avoid slowdowns due to the high input rate. I actually did the ink in Excalidraw too, so it at leas…
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Comment #45295449
You can stay on 3.x. The license on 3.x shows a watermark and a license key will hide it. New commercial licenses will still work for 3.x too, in case you’re unable to upgrade, tho…
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Comment #45295350
Small teams are so hard to price for. When we first launched we had a non-commercial license and I was spending forever negotiating these tiny deals with teams where that was alrea…
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Comment #45295236
Thanks! Granular permissions are a common feature request, especially in education, so there’s a good chance we work on that this quarter.
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Comment #45295192
Sorry for the logins around collaboration. I really liked the open collaboration feature too but we were getting some sketchy user behavior around it and my nerve broke. You can st…
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Comment #45295066
Yeah, this is the current gap in the offering. Pricing is such whackamole. I expect we’ll offer extended free trials to teams that need longer to get off the ground.