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starmole

HN member
Joined
Sat, Jan 05, 2013, 5:00 AM UTC
HN karma
248
Public activity
106 items

About starmole

Graphics, Code, Games, Moles

Recent public activity

  1. comment
    Comment #47421359

    the sharp point on the bridge is going to hurt your snout.

  2. comment
    Comment #47203099

    Great writing. But: The printing press did displace manual copying of texts, not calligraphy. Digital type setting did not displace typography but the manual labor of type setting.…

  3. comment
    Comment #46053951

    also: lame, no sound :D

  4. comment
    Comment #46053877

    As an old scener myself I both love and hate it. The scene is about breaking rules, even it's own, and in that spirit it's hella cool. On the other hand, at least for me, the scene…

  5. comment
    Comment #46011824

    I think 4x4 matrices for 3D transforms (esp homogenous coordinates) are very elegant. I think the intended critique is that the huge n*m matrices used in ML are not elegant - but t…

  6. comment
    Comment #45755914

    Super cool! Would love to see the build/deploy steps needed.

  7. comment
    Comment #45134812

    The corp speak bs is so strong in this one it could be mistaken for satire.

  8. comment
    Comment #45060195

    Twitter link is unreadable by clicking on it.

  9. comment
    Comment #44781891

    Really appreciate the very serious reply. But my initial comment had a very different intent: Economic analysis like in the linked article is crazy to me. Predictions for 15 years …

  10. comment
    Comment #44780839

    Because this was a reply to my comment: It reads to me a lot like "you are reading the tea leaves wrong". Switch the graph, the time frame. But what would be a better way to talk a…

  11. comment
    Comment #44780229

    Lol, yes! I should take my dad's advice and buy forest land in Germany instead of US index funds. And this is not sarcastic - it might actually be the better strategy! But the arti…

  12. comment
    Comment #44780032

    This article is initially very well written and convincing. And it started to stress me out a little bit! Am I at great risk for having most of my wealth tied to the dollar? But ta…

  13. comment
    Comment #44752808

    Oh, but it's backwards. The call of "Fair Access to Banking" means actually "Easy Access to Suckers".

  14. comment
    Comment #43531023

    Be amazed by learning about tail calls in WASM: https://v8.dev/blog/wasm-tail-call the key here is that there are new, different opcodes that can be tail call optimized! Because ta…

  15. comment
    Comment #43510373

    You can emulate synchronous await by using a worker thread, marshal your async operation to the main thread, then in the worker use Atomics.wait() to blocking wait on a SharedArray…

  16. comment
    Comment #42179170

    I always thought this was called the Tetris packing algorithm. Because you drop in pieces from the top like in a game of Tetris. (no sliding in sideways allowed :))

  17. comment
    Comment #40241762

    Adobe/Substance3D Modeler

  18. comment
    Comment #38821250

    unfortunate naming, collides with nvidia rtx.

  19. comment
    Comment #38387169

    Great stuff! I especially agree with teaching math via raytracing first instead of APIs.

  20. comment
    Comment #38386922

    I find this very interesting. I have been toying around how I would design a graphics 101 course myself. Should it start with putpixel style sdl code like we did in the 90s? Or sta…

  21. comment
    Comment #36782371

    Amazing experiment from the man who brought us shadertoy.

  22. comment
    Comment #34563817

    Love Tracy! One neat feature is that you can import Chrome traces. Instrument with normal JS perf marker API! The Tracy UI is just so much better for viewing them. That said, the t…

  23. comment
    Comment #34358875

    Made a (very simple!) shader toy for temporal dither on your webcam: https://www.shadertoy.com/view/clf3Rj

  24. comment
    Comment #33688450

    Yeah, I noticed. Tried to look at it myself - I don't have it archived anywhere myself. But last time I looked at it I cringed pretty hard. It's not great code :) But here you go: …

  25. comment
    Comment #33688219

    Note that extenders did a lot of emulation stuff for you, which was not really needed if all one wanted was flat 32bit mode. We did it for 4k intros back in the day: https://www.po…