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stanko

HN member
Joined
Wed, Jan 25, 2012, 5:41 PM UTC
HN karma
1,307
Public activity
174 items

About stanko

My personal website - https://muffinman.io

Recent public activity

  1. comment
    Comment #48965772

    This is really impressive. If I get time, I would like to try compiling it to WASM. This would allow me to swap my robot poet’s native browser voice synthesis for it. Not sure if i…

  2. story
    Show HN: Parametric 3D models created using JavaScript

    I wanted to share a tiny website I created for the parametric models I made with Replicad[1]. I'm pretty sure I found Replicad oh HN and I've been using it since to create models f…

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  5. comment
    Comment #47825626

    That is different, because you can't interact with the game anymore. In game pause can let you change your settings or map for example. Menus and map are still running in the game …

  6. comment
    Comment #47804935

    As someone who uses JavaScript/TypeScript, I love Replicad. It is super easy to create and share parametric models from their online editor without any accounts. I keep my models o…

  7. comment
    Comment #47755171

    Thank you, glad you like it! My idea was to make the player pick their cards during the shmup action, but then to have a breather when they reach the boss fight (contrary to the us…

  8. comment
    Comment #47751573

    Thank you, I did all of the sprites myself. This was the first time I tried doing pixel art and I love it. It is a kind of meditation for me. I think you should give it a go, makin…

  9. comment
    Comment #47749134

    That’s very kind of you, thank you!

  10. comment
    Comment #47748947

    Haha amazing, thank you! This made my morning :) If I ever release on steam, can I please use your comment in promo material? I would anonymize it of course. Edit: grammar

  11. comment
    Comment #47748786

    https://muffinman-io.itch.io/spacedeck-x I'm still obsessed with making my game, which you can try it at the link above (it is desktop only). This is my first "real" game, and it h…

  12. comment
    Comment #47704110

    Maybe not that niche for this group, but I love pen plotting. I use code to create drawings and then pen plot them on paper [0]. The ability to bring something digital into the phy…

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    Comment #47288986

    Hehe I know what you mean. I mentioned I have parts for v2 (stronger controller, rotary encoder with a big brass knob and completely offline - hardware real time clock), but we’ll …

  14. comment
    Comment #47287419

    LED matrices are so fun to play with. The low resolution and chunky pixels give them the aesthetics I really enjoy. I’ve built a 64x64 pixel art frame [0]. With the diffuser in fro…

  15. comment
    Comment #47260314

    I think you are going to enjoy this talk by Jonathan Blow - Preventing the Collapse of Civilization: https://www.youtube.com/watch?v=ZSRHeXYDLko

  16. comment
    Comment #47110040

    Nice! I love that it is a single .js file. I built a similar CSS only glitch effect [1] and I really want to check your code when I get to my laptop to see how did you do it. [1] h…

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    Comment #46810462

    I did, you already merged it, thank you!

  19. comment
    Comment #46808141

    Lovely! Of course, I added mine as well, which got better feedback on “What are you working on” thread than I expected. Since then I released two updates but Show HN thread didn’t …

  20. comment
    Comment #46660133

    There is a related project which I used several times: https://github.com/anvaka/city-roads Edit: it outputs SVGs and you can try it online. Anvaka (author) has other really cool d…

  21. comment
    Comment #46624249

    https://muffinman.io/

  22. story
    Show HN: Shoot-em-up Deck Building game

    Hey, I've shared this game while it was still a work in progress in one of the Tell HN threads. I was pleasantly surprised that a lot of people tried it, and I got some positive fe…

  23. comment
    Comment #46397162

    Amazing, thank you! Unfortunately, hi-scores are local only for now, saved in local storage. But I’m working on global, shared leaderboard and stats.

  24. comment
    Comment #46267734

    I completely understand what you mean, I often feel like that as well. Like every other skill, it takes time and it feels frightening when you see other people's work. Honestly I d…

  25. comment
    Comment #46267670

    I hear you, I have to add a tutorial. - "z" plays a card - "x" ends your turn If one never played deck builders, they probably have no idea what is going on. Thanks for trying it!