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stallmanwasrigh

HN member
Joined
Thu, Sep 07, 2023, 2:36 PM UTC
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16
Public activity
7 items

About stallmanwasrigh

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Recent public activity

  1. comment
    Comment #38061216

    It benches very very slow and no options to horizontally scale outside of manual sharding. API has a cool design though. The dev team needs to look at perf before the complexity ho…

  2. comment
    Comment #37770623

    Yet another app to install is not particularly enticing. Threads should embrace web first.. twitter/mastodon treat web as first class.

  3. comment
    Comment #37770532

    Hope this inspires scoped to come back to the standard! Seems like the perfect time with the advent of nested CSS support

  4. comment
    Comment #37660269

    Been waiting a long time for this. Container orchestration always seemed like a natural progression as systemd already manages cgroups for other services. Unified plain text format…

  5. comment
    Comment #37554259

    Won't be going back to Adobe for the remainder of my career. Photoshop CS6 + DaVinci Resolve These run good on Linux too.

  6. comment
    Comment #37505049

    GDscript is arguably the strongest python dialect for game dev. It's like python with a lot of inconveniences smoothed over plus game engine primitives

  7. comment
    Comment #37436054

    > At this scale, threads won’t cut it—while they’re pretty cheap, fire up a thread per connection and your computer will grind to a halt. Maybe in the 2000's but I feel this reason…