Viewing profile — squidleon
squidleon
HN member- Joined
- Thu, Apr 03, 2025, 9:53 AM UTC
- HN karma
- 188
- Public activity
- 27 items
- HN profile
- View on Hacker News ↗
About squidleon
Recent public activity
-
story
Show HN: Arrr!, Linux notification aggregator (RSS, Telegram, WhatsApp, email)
I have notifications coming from too many places, Telegram, WhatsApp, RSS, email, GitHub, calendar. I wasn't looking for another forwarding service, I just wanted everything in one…
-
comment
Comment #47306591
moongate :) https://github.com/moongate-community/moongatev2 !
-
comment
Comment #47281026
the Hacker News post itself was written by me. I do use ChatGPT sometimes as a tool while working on the project (similar to using documentation, Stack Overflow, or an IDE assistan…
-
comment
Comment #47280393
I am interested please write me on GitHub!
-
comment
Comment #47279733
That’s awesome to hear! Actually UOX3 is one of the inspirations behind Moongate. The way it approached the server architecture and scripting was really interesting and it influenc…
-
comment
Comment #47278837
I build first Web API then create a plan with codex. But I choose Web Api endopoins!
-
comment
Comment #47278400
Thank you! And yeah, as a fellow .NET developer I totally agree modern .NET is genuinely impressive. The jump from the old .NET Framework to what we have now with .NET 8/9/10 is ma…
-
comment
Comment #47278345
Thanks! Yeah, one of the main motivations was exactly that — after years working with legacy UO codebases where networking, persistence, and game logic were deeply intertwined, I w…
-
comment
Comment #47278291
hank you! That separation was a very deliberate choice I've seen firsthand how quickly things degrade when packet handling leaks into game logic. You're touching on a real pain poi…
-
comment
Comment #47277250
I forgot to mention, the entire web part in React was done by Codex. I hate developing frontends!
-
comment
Comment #47277231
So: I took most of the infrastructure from the my first attempt at moongate ( https://github.com/moongate-community/moongate , which failed miserably along with https://github.com/…
-
comment
Comment #47277079
Just update repo and README from server emulator -> server !
-
comment
Comment #47277003
I've never heard of Tibia, I'll check it out!
-
comment
Comment #47276975
You're right, I just checked , MaNGOS calls itself "a server" now. They probably had the same realization at some point. Maybe I should update my README too and just call it "a mod…
-
comment
Comment #47276845
Thanks! I've been developing in .NET for 20 years and it's come a long way , from the Windows-only Framework days to what it is now. NativeAOT, cross-platform, incredible performan…
-
comment
Comment #47276756
Too old for arc raiders :D :D :D !
-
comment
Comment #47276720
Outlands is impressive from a technical standpoint, they've put an insane amount of work into it and the player count speaks for itself. I played there for a while. Personally thou…
-
comment
Comment #47276669
This is such a good observation. UO had a real economy and social hierarchy because power wasn't handed to you. You could spend months as a fisherman or tailor and still have a mea…
-
comment
Comment #47276554
That's a great idea, UO is honestly perfect for playing with kids. The crafting, housing, exploring dungeons together. And who knows, maybe you become the dragon trainer this time …
-
comment
Comment #47276460
Ha, you're absolutely right from a CS perspective! it's a protocol reimplementation, not emulation in the traditional sense. I've thought about this too. "Server emulator" stuck in…
-
comment
Comment #47276022
Thanks! There are still a few active shards out there, mostly us "old guys" in our 40s chasing the nostalgia of our teenage years. UO has a way of never really dying. Combat and sk…
-
comment
Comment #47275988
Same here! tinkering with private servers is what got me into programmig in the first place. There's something about reverse-engineering a game protocol at 15 that hooks you for li…
-
comment
Comment #47275970
Thank you! RunUO in 2003 was the golden era. I started little bit early (1999 with 56k). The community is small but still alive, and projects like ModernUO have kept things moving …
-
comment
Comment #47275939
Thanks! The logo was a happy accident. I wanted something simple that felt like the moongates (so and so :) from the original game. I'm not really a video person. But here's what's…
-
story
Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting
I've been building a modern Ultima Online server emulator from scratch. It's not feature-complete (no combat, no skills yet), but the foundation is solid and I wanted to share it e…