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squidleon

HN member
Joined
Thu, Apr 03, 2025, 9:53 AM UTC
HN karma
188
Public activity
27 items

About squidleon

I am curious, ave a passion for retropc

Recent public activity

  1. story
    Show HN: Arrr!, Linux notification aggregator (RSS, Telegram, WhatsApp, email)

    I have notifications coming from too many places, Telegram, WhatsApp, RSS, email, GitHub, calendar. I wasn't looking for another forwarding service, I just wanted everything in one…

  2. comment
    Comment #47306591

    moongate :) https://github.com/moongate-community/moongatev2 !

  3. comment
    Comment #47281026

    the Hacker News post itself was written by me. I do use ChatGPT sometimes as a tool while working on the project (similar to using documentation, Stack Overflow, or an IDE assistan…

  4. comment
    Comment #47280393

    I am interested please write me on GitHub!

  5. comment
    Comment #47279733

    That’s awesome to hear! Actually UOX3 is one of the inspirations behind Moongate. The way it approached the server architecture and scripting was really interesting and it influenc…

  6. comment
    Comment #47278837

    I build first Web API then create a plan with codex. But I choose Web Api endopoins!

  7. comment
    Comment #47278400

    Thank you! And yeah, as a fellow .NET developer I totally agree modern .NET is genuinely impressive. The jump from the old .NET Framework to what we have now with .NET 8/9/10 is ma…

  8. comment
    Comment #47278345

    Thanks! Yeah, one of the main motivations was exactly that — after years working with legacy UO codebases where networking, persistence, and game logic were deeply intertwined, I w…

  9. comment
    Comment #47278291

    hank you! That separation was a very deliberate choice I've seen firsthand how quickly things degrade when packet handling leaks into game logic. You're touching on a real pain poi…

  10. comment
    Comment #47277250

    I forgot to mention, the entire web part in React was done by Codex. I hate developing frontends!

  11. comment
    Comment #47277231

    So: I took most of the infrastructure from the my first attempt at moongate ( https://github.com/moongate-community/moongate , which failed miserably along with https://github.com/…

  12. comment
    Comment #47277079

    Just update repo and README from server emulator -> server !

  13. comment
    Comment #47277003

    I've never heard of Tibia, I'll check it out!

  14. comment
    Comment #47276975

    You're right, I just checked , MaNGOS calls itself "a server" now. They probably had the same realization at some point. Maybe I should update my README too and just call it "a mod…

  15. comment
    Comment #47276845

    Thanks! I've been developing in .NET for 20 years and it's come a long way , from the Windows-only Framework days to what it is now. NativeAOT, cross-platform, incredible performan…

  16. comment
    Comment #47276756

    Too old for arc raiders :D :D :D !

  17. comment
    Comment #47276720

    Outlands is impressive from a technical standpoint, they've put an insane amount of work into it and the player count speaks for itself. I played there for a while. Personally thou…

  18. comment
    Comment #47276669

    This is such a good observation. UO had a real economy and social hierarchy because power wasn't handed to you. You could spend months as a fisherman or tailor and still have a mea…

  19. comment
    Comment #47276554

    That's a great idea, UO is honestly perfect for playing with kids. The crafting, housing, exploring dungeons together. And who knows, maybe you become the dragon trainer this time …

  20. comment
    Comment #47276460

    Ha, you're absolutely right from a CS perspective! it's a protocol reimplementation, not emulation in the traditional sense. I've thought about this too. "Server emulator" stuck in…

  21. comment
    Comment #47276022

    Thanks! There are still a few active shards out there, mostly us "old guys" in our 40s chasing the nostalgia of our teenage years. UO has a way of never really dying. Combat and sk…

  22. comment
    Comment #47275988

    Same here! tinkering with private servers is what got me into programmig in the first place. There's something about reverse-engineering a game protocol at 15 that hooks you for li…

  23. comment
    Comment #47275970

    Thank you! RunUO in 2003 was the golden era. I started little bit early (1999 with 56k). The community is small but still alive, and projects like ModernUO have kept things moving …

  24. comment
    Comment #47275939

    Thanks! The logo was a happy accident. I wanted something simple that felt like the moongates (so and so :) from the original game. I'm not really a video person. But here's what's…

  25. story
    Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting

    I've been building a modern Ultima Online server emulator from scratch. It's not feature-complete (no combat, no skills yet), but the foundation is solid and I wanted to share it e…