Live data from Hacker News

Viewing profile — speps

speps

HN member
Joined
Fri, Jun 26, 2015, 2:37 PM UTC
HN karma
3,376
Public activity
886 items

About speps

https://speps.fr contact@speps.fr

Recent public activity

  1. comment
    Comment #49017796

    Might just be because we still communicate with them, having the source might allow bad actors to control them. Hopefully one day, it could be released once obsolete.

  2. comment
    Comment #48784087

    Well done on the paper, I saw your Reddit post a few days ago. Are you getting it through JCGT for example?

  3. comment
    Comment #48696431

    It’s not a problem in practice if debug data is emitted properly. For example I used the VS Code C++ debugger extension with Zig.

  4. comment
    Comment #48571215

    They’ve been dabbling in this space within Unreal Engine for a few years. Perforce is the de facto standard in AAA studios from my experience, curious to see what’s going to happen…

  5. comment
    Comment #48402771

    Yes splats do reflections

  6. comment
    Comment #48360919

    Stop the misinformation, it’s just changing where it’s being done moving from the language to the build system itself: https://ziggit.dev/t/cimport-going-away/5132 It’s also decoup…

  7. comment
    Comment #47780106

    No need to mess with Win32, Godot supports it: https://docs.godotengine.org/en/stable/classes/class_window.... There’s a resurgence of transparent apps and games just because of th…

  8. comment
    Comment #47767647

    S4 exists: https://mega.io/objectstorage

  9. comment
    Comment #47453105

    SVG path syntax [1] mentioned as being an inspiration in the article is very similar to Turtle graphics (move, lineto, etc.) [1] https://developer.mozilla.org/en-US/docs/Web/SVG/Re…

  10. comment
    Comment #47347695

    Also called datamoshing, it dates back a few decades already: https://en.wikipedia.org/wiki/Compression_artifact#Artistic_...

  11. story
  12. comment
    Comment #46936859

    Awesome looking results. As far as I understand it's a "3D" shader in the sense that it looks 3D but it's a prerendered 2D normal map which is then lit using the resulting world sp…

  13. comment
    Comment #46936779

    The usual way of solving this is to make the voucher responsible as well if any bad actor is banned. That adds a layer of stake in the game.

  14. comment
    Comment #46598479

    It was an issue with the main JPEGXL library being unmaintained and possibly open for security flaws. Some people got together and wrote a new one in Rust which then became an acce…

  15. story
  16. comment
    Comment #46198533

    Windows has PIX for Windows, PIX is the name of the GPU debugging since Xbox 360. The Windows version is similar but it relies on debug layers that need to be GPU specific which is…

  17. comment
    Comment #45939345

    With projects like this competing against well known massive competitors (eg. the browser JS engines), not seeing their main competitors in a benchmark is a massive red flag to me:…

  18. comment
    Comment #45594979

    From a quick glance, it's a very simply a premade wav file which has all letters A to Z with 0.15s for each. The final wav is just a concatenation of all of letters from the text, …

  19. comment
    Comment #44613829

    Some SBC handhelds do support Pico-8 platform apparently, worth a try: https://youtu.be/R5jZRV2D-rM

  20. comment
    Comment #44382650

    Do you have any info on the format used in the PNG chunks? I’d love for someone to recreate Fireworks, it was perfectly adapted to a lot of workflows.

  21. comment
    Comment #44380543

    Macromedia Fireworks did it 20 years ago, the PNG was the default save format. Of course, it wasn’t JSON stored in there…

  22. comment
    Comment #44161441

    If you play Fortnite right now (until Friday June 7th). You can speak in realtime to Darth Vader, he replies in his voice and in character, he knows who’s playing (the name of the …

  23. story
  24. comment
    Comment #43183414

    “a guy” aka Veritasium, the channel with 17M subs

  25. comment
    Comment #43012140

    I’m hoping the title is a reference to this excellent game from Xbox Live Arcade days: https://en.wikipedia.org/wiki/Every_Extend_Extra_Extreme