Viewing profile — speps
speps
HN member- Joined
- Fri, Jun 26, 2015, 2:37 PM UTC
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- 3,376
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About speps
Recent public activity
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Comment #49017796
Might just be because we still communicate with them, having the source might allow bad actors to control them. Hopefully one day, it could be released once obsolete.
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Comment #48784087
Well done on the paper, I saw your Reddit post a few days ago. Are you getting it through JCGT for example?
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Comment #48696431
It’s not a problem in practice if debug data is emitted properly. For example I used the VS Code C++ debugger extension with Zig.
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Comment #48571215
They’ve been dabbling in this space within Unreal Engine for a few years. Perforce is the de facto standard in AAA studios from my experience, curious to see what’s going to happen…
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Comment #48402771
Yes splats do reflections
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Comment #48360919
Stop the misinformation, it’s just changing where it’s being done moving from the language to the build system itself: https://ziggit.dev/t/cimport-going-away/5132 It’s also decoup…
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Comment #47780106
No need to mess with Win32, Godot supports it: https://docs.godotengine.org/en/stable/classes/class_window.... There’s a resurgence of transparent apps and games just because of th…
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Comment #47767647
S4 exists: https://mega.io/objectstorage
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Comment #47453105
SVG path syntax [1] mentioned as being an inspiration in the article is very similar to Turtle graphics (move, lineto, etc.) [1] https://developer.mozilla.org/en-US/docs/Web/SVG/Re…
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Comment #47347695
Also called datamoshing, it dates back a few decades already: https://en.wikipedia.org/wiki/Compression_artifact#Artistic_...
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Comment #46936859
Awesome looking results. As far as I understand it's a "3D" shader in the sense that it looks 3D but it's a prerendered 2D normal map which is then lit using the resulting world sp…
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Comment #46936779
The usual way of solving this is to make the voucher responsible as well if any bad actor is banned. That adds a layer of stake in the game.
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Comment #46598479
It was an issue with the main JPEGXL library being unmaintained and possibly open for security flaws. Some people got together and wrote a new one in Rust which then became an acce…
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Comment #46198533
Windows has PIX for Windows, PIX is the name of the GPU debugging since Xbox 360. The Windows version is similar but it relies on debug layers that need to be GPU specific which is…
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Comment #45939345
With projects like this competing against well known massive competitors (eg. the browser JS engines), not seeing their main competitors in a benchmark is a massive red flag to me:…
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Comment #45594979
From a quick glance, it's a very simply a premade wav file which has all letters A to Z with 0.15s for each. The final wav is just a concatenation of all of letters from the text, …
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Comment #44613829
Some SBC handhelds do support Pico-8 platform apparently, worth a try: https://youtu.be/R5jZRV2D-rM
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Comment #44382650
Do you have any info on the format used in the PNG chunks? I’d love for someone to recreate Fireworks, it was perfectly adapted to a lot of workflows.
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Comment #44380543
Macromedia Fireworks did it 20 years ago, the PNG was the default save format. Of course, it wasn’t JSON stored in there…
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Comment #44161441
If you play Fortnite right now (until Friday June 7th). You can speak in realtime to Darth Vader, he replies in his voice and in character, he knows who’s playing (the name of the …
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Comment #43183414
“a guy” aka Veritasium, the channel with 17M subs
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Comment #43012140
I’m hoping the title is a reference to this excellent game from Xbox Live Arcade days: https://en.wikipedia.org/wiki/Every_Extend_Extra_Extreme