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spawkfish

HN member
Joined
Thu, Mar 03, 2016, 1:03 AM UTC
HN karma
14
Public activity
8 items

About spawkfish

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Recent public activity

  1. comment
    Comment #11218353

    Training different policies in different styles is a really interesting idea. You could then have a gating process that first chooses the "style" of move to make and then uses the …

  2. comment
    Comment #11218328

    Thanks for the tip :) I read this thesis when I started spawkfish, and it's very nice work.

  3. comment
    Comment #11218201

    Yes that is correct, and being tricked into draw by repetition is one of his current weaknesses :)

  4. comment
    Comment #11217907

    Oh, absolutely. The project is still in very early stages right now, so a lot of important pieces are still missing.

  5. comment
    Comment #11216993

    Thanks! Right now I have just about as close to an "extreme type C" engine as possible. There is a neural network that maps from a board position directly to a ranked list of moves…

  6. comment
    Comment #11216768

    Thanks for your feedback! I've noticed it making quite a few errors like the one you mention. I think that a little bit of search (say just one or two ply) will help a lot with avo…

  7. comment
    Comment #11216680

    1) Its not open source. I'll consider releasing the code at some point when the project is more mature. 2) The Go engine has a lot of pieces I don't have yet. What I have is simila…

  8. comment
    Comment #11214346

    Hello, I'm the creator of spawkfish :) The project is still in pretty early stages, so don't expect it won't take down any strong chess players yet, but I'm hoping that with a bit …