Viewing profile — skvj
skvj
HN member- Joined
- Fri, Apr 20, 2018, 10:37 PM UTC
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About skvj
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Recent public activity
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Comment #41306855
excellent SNES PPUs overview, also reading part 2: https://fabiensanglard.net/snes_ppus_why/
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Comment #41306301
that's a great demo and UI. if you like 3d cellular automata, here's a 3d cellular automata voxel shader: https://github.com/kchapelier/cellular-automata-voxel-shader
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Comment #36034730
Agreed on one of the best introductions to dithering. Shadertoy has also been a good site to quick experiment with dithering using shader code: https://www.shadertoy.com/results?qu…
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Comment #35953537
A gem of a book, and not just for web browser networking, but a good read for web networking in general.
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Comment #22479752
Looks fantastic, congrats on the launch. Using git for versioning and PCB development has been nearly unworkable. So nice to see a visually-oriented solution.
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Comment #21447889
Here's a great illustration of Voyager 1 and Voyager 2 outside of the heliosphere: https://www.nasa.gov/press-release/nasa-s-voyager-2-probe-en...
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Comment #21292969
Vulkan (MoltenVK) does seem to be a valid option for those heavily invested or interested in porting existing OpenGL projects (I plan on evaluating it): https://github.com/KhronosG…
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Comment #20707172
great work! a little simpler minus the triangle conversion, have you seen the openFrameworks chapter for generating mesh from color saturation values? https://openframeworks.cc/ofB…
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Comment #20706913
polylabel looks great, thank you
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Comment #19740418
Great concept. Would like to see more of this idea applied to neural network processing and configuration in general (which in my experience can sometimes be a tedious, hard-coded …
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Comment #19646653
Great idea, however would be great to see an option which used the dataset but did not upload your data. I've read the "FAQ Why must IoT Inspector upload the data to Princeton?" an…
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Comment #17936748
If you can't seem get enough of procedural generation, 'procjam' has even more great past entries https://itch.io/jam/procjam2017#entries
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