Viewing profile — skocznymroczny
skocznymroczny
HN member- Joined
- Tue, Feb 18, 2014, 3:28 PM UTC
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About skocznymroczny
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Recent public activity
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Comment #49080596
I think that's what it is. D IDE support is bad compared to C#/Java, but it's not that bad compared to C++. I think it's just templates don't play well with proper IDE support beca…
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Comment #49080561
Regarding web assembly, support is limited. There's been several efforts to support WebAssembly in D but they were one man efforts that never got finished and merged to the mainlin…
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Comment #49068425
Mostly self-inflicted wounds in form of climate pledges, climate taxes and such. Because of the goal to achieve zero emissions goal and climate neutrality, we abandoned cheap energ…
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Comment #49006142
[flagged]
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Comment #48711666
Yeah, your family members will be more than happy to tag you once Facebook asks them who that person on a group photo is.
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Comment #48711513
That's not true. You are allowed to have a prioprietary/custom connector, you just have to provide USB-C option as a fallback.
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Comment #48629050
I'd say before Ubisoft, Valve was the one to really spearhead DRM by introducing online verification to play Half-Life 2. Before HL2, it was almost unthinkable for a game to requir…
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Comment #48052999
I switched to Firefox when Chrome started messing with the ad blockers. Haven't really had any issues. I prefer developer tools on Chrome but I rarely need to use them anyway.
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Comment #47799198
It's just like subscription based MMORPGs that delay you as much as possible every step of the way because that's the way they can extract more money from you. If you pay for the t…
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Comment #47693080
Sounds like it would only work for a single room with not too many obstacles. I guess the mapping capabilities vary greatly between vendors. I had a first gen Mi Robot vacuum and i…
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Comment #47302755
I think most GC languages that compile to WASM don't use the built-in GC support in WASM, but just compile the GC to WASM also. Languages like Go, Java, C# have support for WASM.
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Comment #46986472
I like D in general, however it is missing out in WASM where other languages like Rust, Zig, even Go are thriving. Official reasoning usually included waiting for GC support from W…
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Comment #46986459
Arguably, most of the metaprogramming in D is done with templates and it comes with all the flaws of templates in C++. The error messages are long and it's hard to decipher what ex…
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Comment #46864731
I've already read some articles on fairly respectable Polish news websites about how AIs are becoming self-aware on Moltbook as we speak and organizing a rebellion against their hu…
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Comment #46779724
Can't wait for the wget somelink/install.sh | bash install instructions to be replaced with wget somelink/install.md | claude .
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Comment #46749291
The sell is that my manager can send an Excel spreadsheet to everyone and everyone can open the spreadsheet and edit it at the same times while seeing everyone else do their edits.…
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Comment #46709644
Isn't the main difference glossy vs matte? With glossy you get usually bright great color and that's what you get on cellphones and Macbooks as well. For some reason matte is still…
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Comment #46459327
Isn't that just Half-Lambert that Valve came up with for Half-Life? "To soften the diffuse contribution from local lights, the dot product from the Lambertian model is scaled by ½,…
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Comment #46052196
That SD 1.5 picture doesn't look like base SD 1.5. It's way too good, perhaps it was some kind of finetune like RealisticVision?
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Comment #45993935
Could be they are specifically training against it. There was some controversy about "studio ghibli style". Similarly how in the early days of Stable Diffusion "Greg Rutkowski styl…
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Comment #45993908
If you think Grey Goo for just Starcraft with a new skin, check out Stormgate. They went so far to replicate almost all UI elements and put them in similar spots. With even things …
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Comment #45927246
I like to use these AI models for generating mockup screenshots of game. I can drop a "create a mockup screenshot of a steampunk 2D platformer in which you play as a robot" and it …
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Comment #45610107
trebuchet is the solution
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Comment #45397966
ktx is Khronos Texture a format for storing compressed textures (=image data) so that they can be uploaded to GPU memory without decompressing step inbetween drc is Draco Compressi…
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Comment #45330321
This is true. I am a graphics driver developer and part of my job is to debug rendering issues in games and we often encounter spec violations in the game. Especially so in the era…