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siweizzz

HN member
Joined
Mon, Mar 25, 2019, 12:35 AM UTC
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11
Public activity
8 items

About siweizzz

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Recent public activity

  1. comment
    Comment #24922953

    Check out Turn Base (implement and play board games using a DSL): https://turn-base.com/ Here's an original game implemented using this system: https://turn-base.com/games/lobby/22…

  2. comment
    Comment #23593537

    I made a website for people to play and prototype/playtest board games digitally - online, multiplayer gameplay - rules are enforced (using a DSL) - customize the look and feel usi…

  3. story
  4. comment
    Comment #23222506

    I made a website for people to prototype and playtest/play board games Quick summary: - online, multiplayer gameplay - rules are enforced (using a DSL) - customize the look and fee…

  5. story
  6. comment
    Comment #21717831

    Agreed there doesn’t seem to be a consensus. Thanks for the links

  7. comment
    Comment #21717820

    Thanks, good to have this data point. I’ve been training a roughly similarly sized dataset for many 10s of ks of steps (but on 355m). Wondering if I need so many steps.

  8. comment
    Comment #21717490

    Can you share how large your dataset (how many tokens) and batch size was and how many epochs you used? By training slowly, do you mean that you used a small learning rate? If so, …