Viewing profile — shivaniShimpi_
shivaniShimpi_
HN member- Joined
- Wed, Sep 17, 2025, 12:05 PM UTC
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- 36
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- 26 items
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About shivaniShimpi_
Recent public activity
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Comment #47891979
brooooo - your wish is granted - go whip your claude lmao https://github.com/GitFrog1111/OpenWhip
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Comment #47889663
without ranking or algorithm how do you ensure folks would see relevant posts up top? it could lead to a lot of noise / spam
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Comment #47889636
i've stopped using google since forever now, i love how claude in terminal spoils me w websearch and stuff :P tbh if you come across some good SEs, i'm open to suggestion. tried di…
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Comment #47889613
hear hear!!!
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Comment #47889606
i didnt realize i needed the volume scaling with tokens burned as much as i do now xD imagine the screaming when it confidently refactors something for 40k tokens and then finds ou…
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Comment #47854133
[dead]
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Comment #47854122
the solution awareness problem is real and honestly undersold as a challenge. you spend half your energy explaining why someone should practice a skill before they're in the situat…
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Comment #47809076
this is the right frame. i'd add one layer though, the architecture itself is built from user understanding that compounds over time. every conversation with a user, every weird ed…
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Comment #47809022
the execution vs idea debate always felt like a false binary to me. bad idea executed perfectly is still a bad idea. but also a great idea with zero distribution instinct goes nowh…
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Comment #47809006
the begging thing is a bit of a myth imo. what it actually looks like is you describe the problem out loud to someone and they go , god yes that's exactly it - before you've even m…
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Comment #47808988
the vibe coding point is the one nobody's saying out loud enough. it doesn't just make building faster, it makes the gap between "i have a thing" and "i have a business" feel small…
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Comment #47808886
the feedback loop point is exactly it. flight simulators work because every decision gets immediate feedback. most real life skill practice has the worst feedback loop of all, some…
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Ask HN: Teaching life skills through games, am I crazy?
you can't learn to swim without water. most life skills are the same but there's no safe place to practice before you're actually in the situation questly puts you in interactive s…
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Comment #47806482
the thing that gets me every reread is the structure of the joke. same question, asked across the entire lifespan of the universe, same answer every time. asimov could have made it…
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Comment #47805588
the LLM parallel does hit different on this read multivac says insufficient data across ten trillion years and the whole story is basically if more compute and more data eventually…
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Comment #47805573
ted chiang if you haven't already. story of your life, exhalation, the lifecycle of software objects. same thing asimov does where the sci fi premise is really just a frame for a v…
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Comment #47780018
literally put up a link get community feedback, product hunt, hackernews, reddit, linkedin, as many as you can - talk to your users, see what's been up. my personal go to is always…
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Comment #47779833
oh my god, this is gorg. i love museums for the same exact thing. there's so much you donno and every visit just leaves me in awe. thank you for sharing it. big wide bful world
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Comment #47779624
slow was the safety net for sure but then there were errors too, there's a sweet equilibrium spot where ai + human oversight reaches that efficient + almost perfect situation. ofc …
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Comment #47779600
this is more on the lines of the marketing play that "developers are out of job" or "oh i created an app overnight", well sure you did but you also put yourself at a lot of risk, a…
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Comment #47779533
i mean i don't disagree with you, but then there's at least unit test cases that we write as devs in a certain way that ai just doesn't understand quite well yet. we worked so much…
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Comment #47763870
Every other field that's figured out high stakes failure models eventually landed on the same solution - make sure two people that understand the details are looking at it - pilots…