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shihn

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Sat, Jan 09, 2016, 4:12 AM UTC
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About shihn

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    Comment #34332950

    I implemented MathML as web components a few years ago as a work around. It wasn't super hard, but a native implementation provides so much better accessibility (and, likely, perf)…

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    Comment #25649612

    Actually there is some connection in rough.js' sketchy curve rendering and the way excalidraw smooths the hand-drawn shape. That is the Ramer–Douglas–Peucker algorithm https://en.w…

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    Comment #23343355

    Definitely. Please add an issue with what you'd like to see. Thanks.

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    Comment #23343332

    I wrote roughjs a couple of years ago and had always thought it would be nice to use it in all the ways people draw hand-drawn shapes. Annotation is one of them. I never got around…

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    Comment #23343274

    People have created framework wrappers for this: Rect: https://github.com/linkstrifer/react-rough-notation Svelte: https://github.com/dimfeld/svelte-rough-notation Vue: https://git…

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    Comment #23343253

    I did implement a version of this in Houdini a couple of years back, that and a short thread of what Houdini was lacking in this case: https://twitter.com/preetster/status/12656799…

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    Comment #23341940

    Ah sorry, should have titled the post better. :/

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    Comment #23341556

    Yes definitely possible. It just looks more sketchy with two passes. And it should be easy to configure. Perhaps add to the issues with any thoughts? Thanks https://github.com/pshi…

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    Comment #23341466

    Thanks. the idea behind rough was to provide primitives to draw anything. maps and dataviz are definitely one of the main use cases.

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    Comment #23340886

    Thanks. Online tutorials, presentations, editing, Direct attention of the reader to something specific. I was thinking anything that you'd do such annotations on physical paper.

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    Comment #23340519

    Good idea. I had thought of adding text to annotations but didn’t want to complicate the first draft of this.

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