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Viewing profile — sech8420

sech8420

HN member
Joined
Sat, Mar 24, 2018, 9:24 PM UTC
HN karma
132
Public activity
49 items

About sech8420

sean@aircada.com

Recent public activity

  1. comment
    Comment #49237703

    This is AWESOME Brynn! Incredibly impressive. This was my favorite game back when, spent so many hours fighting orcs and selling goods at the bazaar up until someone called the hou…

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    Comment #48332558

    Awe, why I love hacker news. This game was my childhood! I played it again recently on an emulator and was astounded how much easier it was. Made it to Damian without losing a sing…

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    Comment #47167717

    "5 years ago" - you may be right but this is also very debatable. We've used Hunyuan 3D and while better than Trellis in most cases, it was no where near the type of quality we wou…

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    Comment #47167660

    Yes the tech will catch up but a clean svg and a clean glb are so vastly different from one another that it's hardly worth making the comparison.

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    Comment #47159539

    That’s a fair point. I know a few foremen who use photogrammetry religiously for site surveys and volume tracking where 'lumpy' geometry doesn't matter. It’s a huge win for that ni…

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    Comment #47159503

    Precisely. Until the AI can 'one-shot' the topology and the UVs, it’s not a shortcut but rather a more power intensive way to generate technical debt.

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    Comment #47159435

    "We've seen this with photogrammetry before" - I do not believe we have. It's progressed but even a good scan is still not close to being something you would put on a legitimate eC…

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    Comment #47159377

    I really like this framing of 'Internal Agency.' In 3D, that lack of a 'Seed' is exactly why a model fails when you try to animate it. A human modeler understands that a joint need…

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    Comment #47159365

    Touché. Though if the current 'eCommerce Standard' is 'dropshipped junk that looks slightly better than a hallucination,' then I’ll happily die on the hill of being over-confident.…

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    Comment #47159348

    In no capacity do these create clean topo, textures, and uvs. If you do not believe me, use the reference image from the post and upload it to Meshy or Tripo and see what happens. …

  11. comment
    Comment #47159310

    "High-quality code can be a joy to extend and build upon." I love the analogy here. It is a perfect parallel to how a good 3D model is a delight to extend. Some of the better model…

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  15. comment
    Comment #46208994

    Awesome concept, but loading took 30 seconds and too many studders/lag on my phone. 11/10 creativity.

  16. comment
    Comment #45748897

    Same exact time for us as well.

  17. story
    Azure major outage: Portal, Front Door and global regions down

    Just started ~5 minutes ago: multiple global regions report that Azure is offline — portal won’t load (even cached), Front Door services unreachable, CDN failing — US East/Central,…

  18. comment
    Comment #45298207

    I stopped being a fan of slack long ago. Such better and free alternatives.

  19. comment
    Comment #44945792

    "Some people think the GenAI bomb is going to kill GenAI," Sure, a very very small percentage of people who know hardly anything about GenAI might think this.

  20. comment
    Comment #44048345

    First test is... very confusing - https://x.com/Seancheno/status/1925049073230372980

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    Comment #43916515

    After more than a decade working with 3D graphics on the web, nothing has been more fun or magical to play with than transmission, IOR, and bump/env maps (thank you Three.js and no…

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  24. comment
    Comment #43627062

    Working on it! Thanks for the nudge.

  25. comment
    Comment #43626968

    That is confusing. We'll get this fixed by creating camera presets that combine multiple effect cards! Thank you.