Viewing profile — sasham
sasham
HN member- Joined
- Tue, Jan 11, 2022, 3:42 PM UTC
- HN karma
- 163
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- 79 items
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About sasham
Recent public activity
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Comment #48576626
The issues they want to address are already solved in Diversion ( https://diversion.dev ). Granted it's not open source yet, but that isn't usually a priority for game/entertainmen…
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Comment #47928029
Thanks for the tip! Just did, everything seems to work. Maybe Webflow had a glitch?
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Comment #47926743
We're barely starting to see AI's impact on infra - probably (FWIW https://diversion.dev is at 100% uptime. Different scale, obviously, but also we're not Microsoft.)
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Comment #47792617
Perforce still exists and doing well, just because Git can't handle binary files and large repos. Which is a silly limitation these days.
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Comment #45095185
I'm one of the founders of https://diversion.dev . It's a version control used mainly by game developers, but also by some audio and video artists. Its advantages over git for musi…
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Comment #44723279
I'm sorry but your argument is defeated by the reality that there was a Hudna on October 7th, and Hamas broke it with a brutal attack killing and kidnapping hundreds of civilians (…
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Comment #39115566
Fixed
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Comment #39114938
Ooops! We built a new site and now it's broken. Thanks for flagging! Fixing, it will be available here: http://www.diversion.dev/blog/rss.xml
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Comment #39114808
Interesting! So you basically implemented something similar to git LFS, correct? Can I ask what's your usecase and why not use LFS instead?
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Comment #39114682
Thank you very much for the thoughtful comment! You're exactly right - Diversion's goal is to improve things such as what you mentioned. Moreover, we're aiming to build a flexible …
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Comment #39104698
Thanks for the feedback! Point taken. The intro video is really just scratching the surface, you're right. We'll post more in-depth videos soon.
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Comment #39104642
Thanks! I like GH Desktop as well, as a matter of fact our Web UI is a bit influenced by it :) The difference is that GHD is a GUI for git. It's quite good in hiding some of the co…
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Comment #39104514
Exactly. The number of companies that implemented their own merge queue is too damn high.
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Comment #39104405
Sorry, currently we're only offering Diversion as SaaS. I understand that some may prefer to self-host, this might be an option in the future.
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Comment #39104343
Like any validation - LOTS and LOTS user interviews. We found out that general software devs are mostly ok with git (many of them hate it, but they manage). They are interested in …
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Comment #39104192
Thanks for the feedback! Transfer is a challenge for sure. Can I ask how do you do remote work with on-prem?
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Comment #39103875
The advantages are that it's much easier to set up, manage and use, and less expensive. You're right, the FAQ should reflect this better.
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Comment #39103777
Done!
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Comment #39103672
That's interesting!! Does the license prohibit any use of cloud to store the assets? Or private cloud is OK?
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Comment #39103650
Why the worst? Microsoft is a more serious competitor to game studios with Xbox Game Studios and now Activision Blizzard. (And yet they do use Azure). You definitely have a point r…
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Comment #39101444
Totally agree, it won't be easy. Companies do pay for GitHub/GitLab/Perforce though, and for indie devs there's the free tier. I think what made git really take off is actually Git…
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Comment #39096994
Totally agree, and the launch post could only be that long :) We're trying to build a better dev experience, and the tech is only a means to that end. > If most of your features ar…
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Comment #39096871
> Just how "cloud-native" are we talking here? So we're entirely serverless, using distributed cloud storage and DBs. Basically Diversion is up as long as you don't have a major AW…
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Comment #39096704
I think Google Docs are doing a pretty good job there! I personally can't stand both Word and Excel so totally agree