Viewing profile — sapphyrus
sapphyrus
HN member- Joined
- Thu, Sep 17, 2020, 7:55 AM UTC
- HN karma
- 20
- Public activity
- 10 items
- HN profile
- View on Hacker News ↗
About sapphyrus
No profile information was provided.
Recent public activity
-
comment
Comment #49240580
I'd recommend checking out qui - still web-based but extremely well made.
-
comment
Comment #47412495
They didn't explain those in detail because they didn't implement these concepts themselves. The GameNetworkingSockets library (and most likely also the internal network backend th…
-
comment
Comment #43436733
> The system also has no relation to ChimeraOS, besides the unfortunate name similarity. ChimeraOS used to be called GamerOS and renamed itself to ChimeraOS later; however, at this…
-
comment
Comment #38990070
Pretty sure the source engine used to have single-threaded audio for a long time. They worked around the buffer underrun problem by inserting calls to their sound update function a…
-
comment
Comment #38330208
You might want to check out https://adnauseam.io/ then.
-
comment
Comment #37832419
If you're talking about Windows here, then you could write some code that intercepts the system calls used by common keyloggers (GetAsyncKeyState, SetWindowsHookEx with WH_KEYBOARD…
-
comment
Comment #37283062
WOW64 syscalls are indeed implemented using heaven's gate, the 32-bit ntdll calls into a "wow64cpu.dll" module, which does the long-mode transition and ends up calling into the 64-…
-
comment
Comment #30079948
Maybe tsc already does this, but why not just make extensive use of caching to get the compile times for "incremental builds" under control? Why would it have to re-check all 10,00…
-
comment
Comment #28861736
The problem is that running Windows in a VM is an easy way of getting around current Anti-Cheat software. You can write a cheat that runs on the host OS and reads/writes game memor…
-
comment
Comment #28677084
SDR works well and the latency is decent, but this would probably force you to drop the non-steam release or make some of the servers steam-only?