Viewing profile — samlittlewood
samlittlewood
HN member- Joined
- Tue, May 27, 2008, 3:38 PM UTC
- HN karma
- 2,214
- Public activity
- 272 items
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About samlittlewood
Currently bashing video data at v-nova.com
sam@thelittlewoods.co.uk
Recent public activity
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Comment #48276928
How about Eric Lengyel's equation editor: https://radicalpie.com
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Comment #44732231
Have a look at the BMFA - http://https://bmfa.club . They have a directory of clubs and pointers for learning. You will need insurance and CAA flyer/operator IDs. This can be arran…
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Comment #41911944
So tempted to try this myself in another language - just so I can call in ‘tungsten’.
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Comment #39077089
NB: there is a planned 2nd edition without the involvement and against the wishes of the author :( https://x.com/christerericson/status/1050488747010060288?s=4...
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Comment #36471313
My goto for this is ‘strace’
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Comment #34136701
Cool! I saw this link and your books came to mind as another example of how material like this is vital for seeing (amongst other things) how creative endeavours cope with ‘the oth…
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Comment #33882017
Please no! People will start hanging around trying to do clever programmer stuff, and then we will be in all sorts of trouble.
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Comment #33695435
Quite a few games (eg: Starfox) in the 90's would use BSP in a slightly different way - purely within each object. The tree would be generated offline (mechanically or by hand), an…
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Comment #32989222
VUniverse: 16K VU1 demo by Mike Day (2003): https://www.youtube.com/watch?v=ZwD7-bs9hss
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Comment #32797482
It might be interesting to explore with the students why this would not be quite right for a general 3D view, and how it could be fixed. Conic sections, etc.
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Comment #32729929
The best support for random consumer rc protocols is the open source https://www.multi-module.org/ It can be plugged into various TXs that support modules, and many TXs use it as t…
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Comment #32417268
The best GPU vector rendering library I have seen is https://sluglibrary.com/ . The principal use case is fonts, but it appears that the underlying mechanism can be used for any ve…
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Comment #31331456
Long time! Maybe we should wait until Dan back over, get the old gang together, and see if we can finally agree on a restaurant.
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Comment #31331354
ATAC programmer here - yay! Random fact - the artwork was by Tom Ashton - previously the guitarist for The March Violets, also performed with The Sisters of Mercy, and went on to C…
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Comment #31271501
There were three similarish software renderers around at that time, BRender, Canon Renderware (Adam Billyard), and Rendermorphics RealityLab (Servan Keondjian). There were also som…
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Comment #31260622
It is! Although what I missed out from above is that whilst the API and it's documentation is the deliverable - we would, to the best of ability, try and minimise risk whist develo…
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Comment #31260222
Something I missed above is that either prior, or concurrently, there will be performance experiments to check that things are staying sane, but these do not contribute to the late…
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Comment #31258448
Some more detail on this: The starting point for BRender was a sequence of software rendering experiments that grew from 'never doing it like our hand coded asm real mode x86 rende…
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Comment #31214157
How about an Arduino with a kit of parts?
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Comment #26826380
Any part of the body that can play the ball - so everything except arms and hands.
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Comment #26186303
It is (I think) much better now - it is ghdl as a plugin synthesising to yosys IR. The nightlies from https://github.com/YosysHQ/fpga-toolchain have it all ready to go.
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Comment #26185080
It will fit in an 8K easily. There was a version of the j1 (that this was based on) running on an IceStick with a 1K part. https://www.excamera.com/sphinx/article-j1a-swapforth.htm…
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Comment #20728853
Mercedes are in Brackley, UK. Ferrari, Sauber & Hass are the only ones outside UK. (I think Hass may have a UK facility as wwell)
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Comment #19682008
Fun fact - I wrote some customised firmware for the Tigon2 AceNIC ancestor I n this tale - (video stream offload). The original MIPS firmware solved the lack of mul/div ... by care…