Viewing profile — saluk
saluk
HN member- Joined
- Wed, Mar 26, 2014, 12:08 AM UTC
- HN karma
- 21
- Public activity
- 26 items
- HN profile
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About saluk
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Recent public activity
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Comment #29486175
Python was the first programming language (outside of ti-basic) that I was able to master, after trying to learn c and java. I learned it to script blender games, which had a very …
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Comment #24924862
Where TTS excels is for designers. It's super quick to change rules in the middle of the game, import new components, make small alterations, you name it. You can open a new table …
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Comment #24924640
As someone who learned on python (many years ago), I think the balance of being allowed to shoot myself in the foot, while only having to learn complexity when complex concepts cam…
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Comment #24832384
Mute everything. I solves most of these issues.
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Comment #24795392
I'm not surprised at how your mom reacts to Trump. I'm surprised so many young people believe that covid is no big deal. I agree with you that the quality of our ideas has improved…
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Comment #24795331
There are multiple levels. While I like the idea of separating seeing only what my followers post and seeing other posts, it gets really blurry when the people I follow are clickin…
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Comment #13026872
While WebVR scenes can be viewed in a browser, their intended target is the vr headset, where the "dragging" is not at issue, and you are turning the view by turning your head. I t…
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Comment #12147655
"Now you download Unity and almost everything but the art design and game logic is done for you." Yes, Unity helps to visually organize your game's data, and there are built in and…
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Comment #12046612
Steamspy is highly inaccurate, but I do think Vive sales are generally healthy, and it seems like they are making them about as fast as they can be sold now. It has enough of an in…
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Comment #12046599
Setup can be full of issues for sure - but when it is working properly you should never be losing tracking. Are you using the sync cable? Things got a lot better when I started usi…
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Comment #12046556
VR is interesting. It gives content creators a lot more options to engage participants, but it also takes an axe to their knees in their ability to control things. The author has n…
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Comment #12046420
You make an interesting case about the difference between a societal problem and an individual failing. However, consider the options available to society. I think you would agree,…
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Comment #12046339
It is not the same. However, the homeless person sleeping on the bench is hurting others. The purpose of having a bench is to have a place for people who are waiting for the bus, o…
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Comment #12046225
The networked social interaction is more social than any previous networking technology. And in person, the Vive usually does about as good at wii sports for keeping everyone engag…
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Comment #11963229
I mean, I CAN have visuals like that, as I don't have aphantasia. But I don't believe most of my ideas originate from the visual imagining. It usually starts with concepts, is conn…
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Comment #11091444
Yes. Videos like that need to show a clear use case that everyone can understand. There was a lot going on but none of it really made any sense.
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Comment #10992714
I don't know what you are seeing, I'm passionate about it. There are really only one or two puzzle games of this caliber every year, if that, and for me this is the best one in man…
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Comment #10992708
Sterile puzzle collection; or clean, pure set of puzzles that interplay on each other within a larger interlocking puzzle.
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Comment #10992703
You kind of can with a hack, but it's not a comfortable experience. The game was not really developed with VR in mind, though the team experimented with VR support.
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Comment #9621983
I'm guessing it's planes all the way down.
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Comment #9621970
I had thought we would never get 360 + stereo. I wonder how much touch up work this will require and what kinds of scenes will provide problems with incorrect depth heuristics.
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Comment #9621708
The problem with 48fps on the big screen was that it didn't feel "filmic". It actually WAS more realistic, but in that specific instance this actually hurt the message of the conte…
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Comment #8194640
"Corresponding to the prior probability (50%) of the coin falling heads or tails, we now have some prior probability of Doom Soon or Doom Late." Nice to just magically know this pr…
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Comment #7747102
There are plenty of good indie films - they just aren't desirable in the way indie games are right now. The glut of content is really helping sites like GoG or humble to experiment…
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Comment #7588489
I think the point of the article isn't that PM tools aren't useful, it's that they shouldn't be the focus especially of a new team starting out. When starting something new, it's e…