Viewing profile — salojoo
salojoo
HN member- Joined
- Thu, Sep 14, 2023, 5:06 PM UTC
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- 12 items
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About salojoo
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Recent public activity
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Comment #43416633
The amount of concurrent webgl canvases on a page is limited by browsers. I believe it's somewhere between 8-20 depending on the browser. Hopefully webgpu would lift that limit?
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Comment #43414934
I'm rendering charts. The native API conveniently provides the fundamentals with lines and rectangles. In addition masking and text have been very useful. Interaction is also suppo…
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Comment #43413691
I evaluated this vs pixi and native canvas API. In the end I decided to use native API. Konva didn't have enough performance for my use case and pixi webgl has a limit on the numbe…
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Comment #41763085
You should wait for M5 to get M4 for a discount
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Comment #41370845
This is good news. Feels refreshing to see some respect towards users for a change.
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Comment #40354811
Right, I didn't know it was possible to bypass full channels like that with select/default. Thanks for spelling it out
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Comment #40353904
We probably both understand the underlying concepts correctly. But just in case: also buffered channels will block if full. So I don't see how notifications get discarded (meaning …
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Comment #40353546
"Instead, a received notification is immediately sent into buffered channel, which means it’s discarded if the channel is full" Shouldn't the channel rather block than discard if f…
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Comment #39777582
Vinge introduced me to space opera with zones of thought. Such amazing books I've read multiple times.
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Comment #39725569
Performance per dollar has traditionally been the selling point with PCs. Performance per watt is the selling point with Apple silicon. Does this one fit somewhere in between?
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Comment #39712564
https://github.com/sraoss/pg_ivm
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Comment #37511677
Have you tried pg_repack?