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sabrina_ramonov

HN member
Joined
Sat, Jan 18, 2020, 6:03 PM UTC
HN karma
907
Public activity
298 items

About sabrina_ramonov

Sabrina Ramonov

AI Agents & Automations @ www.sabrina.dev

Linkedin: www.linkedin.com/in/sabrinaramonov

Recent public activity

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    Comment #45160963

    Blotato | https://blotato.com | Principal Software Engineer | REMOTE (Europe) Salary: 10,000 euros per month Blotato helps entrepreneurs build their audience: https://www.blotato.c…

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    Comment #44932495

    I'm the original blog post writer. Sadly I have no idea the context for this comment thread now.

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    Comment #44932429

    Not sure the complexity of your app but mine's pretty complex with many daily active users. One-shot rarely works unless it's a simple feature/chore and I tell CC exactly what to d…

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    Comment #44932391

    I'm the writer of the blog post. I don't sell ai courses, consulting, coaching, or anything like that. But I do use claude code to help me build my SaaS app as a bootstrapped solop…

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    Comment #44932366

    subagents were not yet released at the time of my blog post

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    Comment #44932352

    I migrated from beehiiv to substack a few months ago but haven't migrated some of my older posts

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    Comment #44474426

    my full blog/youtube post and thoughts on AI coding in 2025: https://www.sabrina.dev/p/ultimate-ai-coding-guide-claude-co...

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    Comment #43942428

    Blotato | https://www.blotato.com | Senior Fullstack Engineer | REMOTE | Full Time | $80K-$120K Blotato helps content creators go viral. Preferences: vim, emacs, fullstack, no hype…

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    Comment #43736662

    TLDR: senior devs treat AI like junior devs; junior devs treat AI like senior devs.

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    Show HN: I built Viben Ring with AI, Three.js, and React3Fiber

    My rant about vibe coding: https://www.sabrina.dev/p/viben-ring-does-vibe-coding-work

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    Comment #43595872

    Day 2 of vibe coding Elden Ring with AI. Today, I’m going to: (1) import arena 3d model (2) import boss 3d model (3) implement basic boss controls and animations (4) implement basi…

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