Viewing profile — ryzawy
ryzawy
HN member- Joined
- Wed, Oct 10, 2012, 9:08 AM UTC
- HN karma
- 17
- Public activity
- 11 items
- HN profile
- View on Hacker News ↗
About ryzawy
No profile information was provided.
Recent public activity
-
comment
Comment #15035736
While you are obviously right that it's not a "true" match, I have to disagree that it takes them out of their comfort zone. Especially Arteezy (playing one of best Shadow Fiends),…
-
comment
Comment #15034846
These are _exactly_ the rules of Dota 2 1v1. This scenario was not specifically built for the bot. See here: http://wiki.teamliquid.net/dota2/Dota_2_Asia_Championships/2...
-
comment
Comment #14348624
I think this is a common misbelief. It has been proven again and again that this is not related to MMR - you will have pricks in every "tier". I can only vouch for the 3.5k range, …
-
comment
Comment #14306963
I'm not offended by people playing "my" games - I'm offended by people who can't appreciate the amount of work which is channeled into making games. You can be certain that for eve…
-
comment
Comment #14306933
This certainly is. Do you have a source?
-
comment
Comment #14298748
Calling it "lazy game design" is not only offensive to me as a game designer, but it's plain wrong. Here's a talk about AI in Civ from Soren Johnson, Lead Designer/AI Programmer on…
-
comment
Comment #14254289
The author claims that plugins like vim-airline are "misusing unicode characters", without an explanation. Can somebody here chime in?
-
comment
Comment #6920354
I instantly had to think of this article: http://legacy.igda.org/why-crunch-modes-doesnt-work-six-less... Topics like crunching always affect me, being in the video game industry.
-
comment
Comment #4636111
To answer some of your questions: 1. Nobody here works on weekends. In fact, it's not well received, but tolerated. 2. Everybody's time is valued here and on a individual basis. 3.…
-
comment
Comment #4636081
The project/task really depends on the position applied for. All i can say is, that the project is usually discussed in advance and things can be worked out here. There are some fi…
-
comment
Comment #4635612
Great to see this post here on Hacker News! I work at flaregames and wholeheartedly agree with Klaas, we're asshole-free and that's not an understatement. :)