Viewing profile — ryanmeasel
ryanmeasel
HN member- Joined
- Fri, May 16, 2014, 6:59 PM UTC
- HN karma
- 3
- Public activity
- 6 items
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About ryanmeasel
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Recent public activity
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Comment #45765203
Yes, the SDK is built for Unity in C# with Unreal/Godot to follow. Please reach out if interested to develop: https://board.fun/pages/developers My colleague has some discussion he…
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Comment #45765125
Other than downloading the games and updates, the device is fully functional offline.
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Comment #45764979
Yes, the SDK is open. It's built for Unity in C# with Unreal/Godot to follow. Please reach out if interested to develop: https://board.fun/pages/developers My colleague has some di…
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Comment #45764911
Sure, a modular system would work as you suggest. It is not a requirement to provide a conductive path to the person though. The patterns (glyphs as we call them) are detected and …
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Comment #45764846
The Unity SDK is C# and slots right into the typical Unity patterns for touch input. Two contact types are provided: Finger – Representing a single touch point, e.g, a finger Glyph…
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Comment #45764720
Hey, Board Engineering team here. Happy to answer any questions. Please reach out if you are interested in developing: https://board.fun/pages/developers