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ruk_booze

HN member
Joined
Thu, Sep 24, 2015, 7:41 PM UTC
HN karma
66
Public activity
20 items

About ruk_booze

[ my public key: https://keybase.io/pabackstrom; my proof: https://keybase.io/pabackstrom/sigs/yxqfrffuSagWxyUu0WT7vwKr6rVSYqH2YBX-qdKGhUs ]

Recent public activity

  1. comment
    Comment #46171093

    A nice guide on how to actually put those ”illegal opcodes” into work is ”No More Secrets” https://csdb.dk/release/?id=248511

  2. comment
    Comment #41677598

    Early teen me still knows many addresses and instructions by their decimal values 8^)

  3. comment
    Comment #41677577

    There are modern FPGA-based options like the Ultimate64. https://ultimate64.com/Ultimate64 Got one of these too (the now discontinued non-Elite version) and it is pretty cool runni…

  4. comment
    Comment #41675148

    Sounds like you may want a Commodore 64? Preferably equipped with an Ultimate 1541. Or if that it is too limited, go for the Amiga. It is more modifiable. As a sidenote, I got my M…

  5. comment
    Comment #41336846

    How sad to see that this is no more. I helped out reviewing the winning contribution[1] by Linus Åkesson, for what I now know was the final contest. Linus, aka ”LFT”, is a remarkab…

  6. comment
    Comment #40881446

    Not China, but I have used this EU based service with good results and fast delivery https://www.craftrum.eu/

  7. comment
    Comment #40625414

    Heh, the repo comes with the cruncher plugins I once hacked up for Kick Assembler. Cool! https://gitlab.com/camelot/kickc/-/tree/master/repo/se/triad...

  8. comment
    Comment #40404866

    The CSDb release page comes with a screenshot https://csdb.dk/release/?id=242711

  9. comment
    Comment #39579750

    I have been hoping for long that he would finalize this machine of his and start working on a new album. Please get me right, the machine is marvellous but I love their music even …

  10. comment
    Comment #38598572

    It has been reverse engineered https://github.com/mist64/geos

  11. comment
    Comment #37853344

    It is originally from the C64 demo ”Andropolis” by Booze Design and Instinct. Coded by Andreas Larsson, the guy/genius who ported Eye of the Beholder to the C64. Here is the same t…

  12. comment
    Comment #35118276

    ESCOS blew my mind back then. 1001 Crew sparked the whole C64 demoscene, IMO. I stand in awe.

  13. comment
    Comment #34846770

    mp3 on a stock C64 was showcased by Mahoney in 2010: https://csdb.dk/release/?id=87985 https://youtu.be/0mF9kXZAjsI tbf, it is ”mp3” but still really impressive.

  14. comment
    Comment #34136267

    Who would have ever thought in 1982 that something like this was possible on the C64?!

  15. comment
    Comment #34131878

    A local store had this on display for Christmas. Nine yo me gazed upon the dazzling graphics and smooth animations. It was almost as watching a cartoon. This was the exact moment i…

  16. comment
    Comment #33861683

    Love the effect and the in-depth write up! I guess there are not that many that truly understands the effort and commitment needed to get a seemingly trivial thing by today’s stand…

  17. comment
    Comment #33823759

    I have both the C128D and the C128DCR. Unfortunately, the DCR is missing its keyboard :( It was always a bit awkward with the far reach for accessing the Action Replay cartridge’s …

  18. comment
    Comment #11583880

    Commodore 64, way ahead of its time.

  19. comment
    Comment #10529878

    W00t! That's my old 256b C64 version of Conway's Game of Life :) http://csdb.dk/release/?id=104384

  20. comment
    Comment #10274118

    The log begs to differ http://git.eclipse.org/c/jdt/eclipse.jdt.core.git/log/