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roughike

HN member
Joined
Fri, Sep 08, 2017, 7:17 AM UTC
HN karma
119
Public activity
27 items

About roughike

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Recent public activity

  1. comment
    Comment #48729992

    How is that going for you?

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    Comment #46714126

    This app was started in 2017 and it is still running today and making (way more modest than back then) revenue. It’s just that I don’t work on it anymore.

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    Comment #46713994

    > This fundamentally does not work for anyone with more than 10M+ installs just like you can't write Mandarin and English in one script. Well, I did work on a Flutter app with a ti…

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    Comment #44824104

    I only have one meeting a month nowadays so I might take a look if that situation ever changes (hopefully it doesn't!). Regardless, congrats on the launch. > the macOS app and Chro…

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    Show HN: I built an app that turns any image into 5-step pencil drawing practice

    Hey all! My girlfriend is really good at drawing and wants to become an illustrator for children's books, so she's practicing drawing various animals. We were at a cafe and she got…

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    Comment #18409006

    Thanks! I'm really glad you liked it! To be honest, I felt a little self-conscious about some parts of it, but generally, I'm quite happy with it. It also helps that Dart is a fami…

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    Comment #16823261

    For iOS apps, you need a Mac. Maybe (and this is theoretical) you could set up a combined Fastlane & CI integration that builds the apps using some cloud service, such as Macinclou…

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    Comment #16822922

    I actually don't have any experience in that, but I think that you can absolutely do it. From what I understand, the IDEs just call the Flutter CLI and Dart analysis server, among …

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    Comment #16822308

    Thanks, glad you find it useful! And that's exactly the reason I open sourced it - I thought there was a need for a quite comprehensive but still simple sample app for people to le…

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    Comment #16821425

    I don't really agree about pushing hard on Material Design. Sure, the current widget situation might be skewed towards Material components and Cupertino is lacking. For Material wi…

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    Comment #16821001

    For the difference in coding time, it's hard to estimate. I'd say once you get the hang of it, which for me was quite fast, it's much more pleasant and generally faster than workin…

  16. comment
    Comment #16819393

    Like I said before in another comment, there's only so much I can fit in a Hacker News title. :) I'd like to think that a lot of people use the term "a cross-platform app" to mean …

  17. comment
    Comment #16819220

    Disclaimer: It's been over a year and Xamarin could've improved a lot during that time. Coming from a Java/Kotlin background, I found C# to be really nice, but I had some issues wi…

  18. comment
    Comment #16818761

    I've been using Flutter for a year now, and I've loved it since the first time I gave it a try. In my work, I've been using other cross-platform technologies, such as Xamarin and R…

  19. comment
    Comment #16818664

    There's only so much I could fit in the title, and I honestly didn't mean to mislead anyone. I can definitely see how it could be a little misleading now that you mentioned it. Sor…

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  22. comment
    Comment #15418948

    At least on Android, it turned out that if you claim that specific portion of the screen is, for example, android.widget.ScrollView, the system believes it. This can be verified wi…

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    Comment #15418270

    Qt is one of those things that I've heard of before, but did not know was still used for mobile development today. The monthly commercial license fee is a bit of a downer though. I…

  24. comment
    Comment #15417981

    As a native mobile developer of several years, I've always been somewhat skeptical of the various cross-platform solutions that have emerged over the years. The WebView-based solut…

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