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romerocesar

HN member
Joined
Wed, May 11, 2016, 2:04 AM UTC
HN karma
6
Public activity
4 items

About romerocesar

[ my public key: https://keybase.io/romerocesar; my proof: https://keybase.io/romerocesar/sigs/wWtoueOPJUB_svvO259z36F7JwboBT_lnbefGTRpGNg ]

Recent public activity

  1. comment
    Comment #15287518

    this enables RL research that supports multi-agent environments, multiple views (cameras) and doesn't need to pick between physics or graphics because a game engine can do both! th…

  2. comment
    Comment #13548249

    The world is amazing

  3. comment
    Comment #11678522

    srsly? all the discussion above 10hrs+ before your comment and that's your question? RTFM: https://github.com/amznlabs/amazon-dsstne/blob/master/FAQ.md

  4. comment
    Comment #11672168

    One important difference is model-parallel training. From the FAQ: DSSTNE instead uses “model-parallel training”, where each layer of the network is split across the available GPUs…