Viewing profile — romerocesar
romerocesar
HN member- Joined
- Wed, May 11, 2016, 2:04 AM UTC
- HN karma
- 6
- Public activity
- 4 items
- HN profile
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About romerocesar
[ my public key: https://keybase.io/romerocesar; my proof: https://keybase.io/romerocesar/sigs/wWtoueOPJUB_svvO259z36F7JwboBT_lnbefGTRpGNg ]
Recent public activity
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Comment #15287518
this enables RL research that supports multi-agent environments, multiple views (cameras) and doesn't need to pick between physics or graphics because a game engine can do both! th…
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Comment #13548249
The world is amazing
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Comment #11678522
srsly? all the discussion above 10hrs+ before your comment and that's your question? RTFM: https://github.com/amznlabs/amazon-dsstne/blob/master/FAQ.md
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Comment #11672168
One important difference is model-parallel training. From the FAQ: DSSTNE instead uses “model-parallel training”, where each layer of the network is split across the available GPUs…