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rimmontrieu

HN member
Joined
Mon, May 25, 2020, 11:47 AM UTC
HN karma
75
Public activity
37 items

About rimmontrieu

https://raizensoft.com https://ookigame.com

Designer, developer, entrepreneur

Recent public activity

  1. comment
    Comment #48534577

    https://raizensoft.com - Game development tutorials and resources for code-centric frameworks (libGDX, LWJGL, MonoGame, etc). All articles are written by me and I've been running t…

  2. comment
    Comment #48515382

    https://raizensoft.com - Game development tutorials and resources for code-centric frameworks (libGDX, LWJGL, MonoGame, etc). All articles are written by me and I've been running t…

  3. comment
    Comment #48379075

    I've switched back to the pre-llm / AI summaries period when I extensively search for the results and also discover tons of great web resources along the way. The novelty of instan…

  4. comment
    Comment #48304030

    People care a lot about the story and the human artists behind their music, probably somewhat more than the music itself. When I discover some great metal songs, I'll look up their…

  5. comment
    Comment #48044566

    Some people actually don't really like to learn new things. If the machine spits out plausible working code, they'd be perfectly happy with that. Personally I think AI is doing a l…

  6. comment
    Comment #48010195

    Being an introvert myself and perfectly fine when being alone, this is so hard to read. Possibly it's just me but making new friends is quite overrated, and the whole thing OP does…

  7. comment
    Comment #47295698

    Java equivalent: https://github.com/libgdx/libgdx

  8. comment
    Comment #47283141

    and waste everyone time

  9. comment
    Comment #47273167

    > But guided? The models can write better code than most developers. That’s the part people don’t want to sit with. When guided. Where do you draw the line between just enough guid…

  10. comment
    Comment #47216581

    For more context, I've developed over 200 games[0] using libGDX and threejs. I've learnt so much from working with code-oriented frameworks that are closer to the system APIs. I ca…

  11. comment
    Comment #47215116

    Nice article, engines are bloated and introduce so many overheads. If you don't intend to ship any AAA games, consider investing your times to learn code-first game frameworks like…

  12. comment
  13. comment
    Comment #46868684

    I just check HN for worthy news, everything else is just noise. I miss the old days of forums.

  14. comment
    Comment #46654196

    This is a great news for Astro. It ticks all the boxes when being used to build heavy content and SEO driven websites. I've been using (Astro + Cloudflare workers/pages) as my go-t…

  15. comment
    Comment #46625409

    https://raizensoft.com - My website for learning Java game development with libGDX framework https://ookigame.com - My collection of 200 games I developed over the years using libG…

  16. comment
    Comment #46283072

    thanks a lot!

  17. comment
    Comment #46270360

    Just launched my gaming portal a few weeks ago, featuring over 200 games I've made over the years: https://ookigame.com/ All the games were either developed with libGDX or threejs.…

  18. comment
    Comment #46200342

    Browsers only support OpenGL ES so only if your shaders use any OpenGL specific features you have to rewrite. Otherwise, it's just plain simple to export to both desktop and browse…

  19. comment
    Comment #46190395

    +1 TeaVM is crazily good. Comparing to GWT it has faster build time and better exports to javascript. I've built so many games using libGDX + TeaVM and quite happy with the workflo…

  20. comment
    Comment #46092318

    You can do that manually but it's tedious if you want to use multiple JDKs. Assuming you want to test two apps outside of an IDE, one only supports Java 8 API, and the other suppor…

  21. comment
    Comment #46087926

    It wouldn't be so bad if the ads are stuck in some dedicated regions of the chat interface. On the other hand, if it appears out of no where in the middle of the conversation, that…

  22. comment
    Comment #46084893

    The advantage of using a package manager like scoop or chocolatey is that you have a unified interface to manage multiple versions of JDK, and you can switch the default version sy…

  23. comment
    Comment #46076712

    +1 sdkman! is awesome. I've been using sdkman! for a decade to manage Java installations. Doesn't seem to work on freebsd though, which I have to use freebsd's pkg instead. On Wind…

  24. comment
    Comment #46014911

    Someone mentions bearblog, medium, substack, etc for hosting blogs but my favorite web stack to run blogs or any content heavy websites nowadays is just https://astro.build/ plus c…

  25. comment
    Comment #45912027

    They already hit a dead end and cannot innovate any further. Instead of being more accurate and deterministic, tuning the model so it produces more human-like tokens is one of a fe…