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richardjdare

HN member
Joined
Mon, Mar 25, 2013, 10:37 AM UTC
HN karma
453
Public activity
140 items

About richardjdare

Indie game developer and writer from the UK. lives at richardjdare.com

Recent public activity

  1. comment
    Comment #48434153

    Its fascinating to me. I grew up in the UK home computer scene of the mid 80s-early 90s. After this, the Frutiger Aero aesthetic seemed to me redolent of the total corporatization …

  2. comment
    Comment #45992098

    For me what's inspiring about lisp machines is not any particular implementation detail, but the very idea that working with a computer can be this immersive, holistic experience w…

  3. comment
    Comment #42522570

    Mark created Blitz Basic on the Amiga, and then Blitz3d, BlitzMax and Monkey programming languages on the PC. He also published several games including Guardian and Gloom on the Am…

  4. comment
    Comment #40181405

    I've had a similar problem trying to renew my Apple developer account. Had it for over 10 years. I had an email a few weeks ago telling me it could not automatically renew (same ba…

  5. comment
    Comment #39789974

    I agree, why do so many think that an immersive computer environment that makes the full power of the machine ergonomically ready-to-hand is some kind of retro thing? It sounds lik…

  6. comment
    Comment #39249970

    Personally, there were many things going on with the Amiga that I really enjoyed, things that have diminished or been left by the wayside as computers developed. I don't just mean …

  7. comment
    Comment #39249876

    Yeah, I distinctly remember the exact issue of the magazine that previewed it. ACE Magazine issue 35, August 1990 [1]. It featured Wing Commander and several of the upcoming new VG…

  8. comment
    Comment #39240793

    Yes, I grew up on the Amiga and think about this a lot myself. I think the Amiga occupied a sweet spot in the history of computing. You could kick out the operating system and hit …

  9. comment
    Comment #36642542

    When I got that leaked Genera image going in Linux I felt like I'd found a crashed UFO. It was incredibly inspiring and I don't think its true at all that we have surpassed it. Why…

  10. comment
    Comment #36614859

    heh, also at that time, there was little else to scratch that itch, other than going back to Frontier: Elite 2 on an emulator or something. That's how I got into Noctis all those y…

  11. comment
    Comment #36185385

    yes, I was a keen follower of the demo scene in the 16 bit days. not so much the C64, but the Amiga, and then the mid-late 90s PC scene. Back then, it wasn't so much about limitati…

  12. comment
    Comment #36102152

    I've always struggled with these notions that the self, or individuality is some kind of construction, or a matter of linguistics or political economy or whatever. I can comprehend…

  13. comment
    Comment #35566808

    There's a good book on these kinds of dreams from a Jungian point of view: "On Dreams and Death: A Jungian Interpretation" by Marie-Louise Von Franz. It can be hard going though, a…

  14. comment
    Comment #35180488

    There was another Jünger piece[0] on HN a few months ago. It was written by Jessi Jezewska Stevens who wrote the foreword to the new edition of "On the Marble Cliffs" discussed in …

  15. comment
    Comment #35008606

    For me, the appeal is not so much that Emacs is customizable, but that it's basically a live coding environment for working with text, seamlessly integrated with all the usual func…

  16. comment
    Comment #35007562

    lol I'm English and have lived amongst football fans my whole life. Yet I have always felt that even if I spent a year studying football, learning the history, the techniques of th…

  17. comment
    Comment #33190344

    I use Emacs now but I used Textpad ( https://www.textpad.com/home ) for a long time. It's a very light editor with syntax highlighting and large file handling.

  18. comment
    Comment #33046832

    I sometimes recommend Borges (Labyrinths) and Kafka (The Trial, Short Stories) to tech people looking to get into literature.

  19. comment
    Comment #32529926

    I only spent a few years in Mac-land when I was working on an iPhone game, but having grown up on the Amiga and being blown away by Symbolics Genera, I seek out and suppport such v…

  20. comment
    Comment #32424278

    Similarly, one of the things I often do is imagine the finished result. I habitually pretend I am demonstrating the software to friends (or rivals!) I walk them through it, and exp…

  21. comment
    Comment #32162033

    When I upgraded from an Amstrad CPC to an Amiga in 1989, I gained access to a higher level of abstration, like you said. Unlike the Amstrad, the Amiga had a GUI and a proper comman…

  22. comment
    Comment #32115974

    My Amiga back in the day had a very snappy gui. But I remember it took 1 minute for a 512px jpeg to decode using FastJpeg which was written in assembly language, and I'd leave my c…

  23. comment
    Comment #31488428

    When I worked in QA many years ago I was just as much a coder as I am now. As a self taught programmer from an unpromising background I tried to take the route that was most access…

  24. comment
    Comment #31329602

    The end of an era. I used the iPod Touch to develop and use iOs apps without spending money on an iPhone. It was a relatively reasonably priced gateway into the Apple app ecosystem…

  25. comment
    Comment #29946327

    The thing is, in many cases "Roguelike" is not a helpful description. It's like calling Megaman an "R-Type-like" because it's a side scroller with a beam-up weapon. The things that…