Viewing profile — renshaw
renshaw
HN member- Joined
- Tue, Apr 29, 2008, 9:35 PM UTC
- HN karma
- 14
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About renshaw
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Recent public activity
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Comment #6831259
I'm with you, in favor of strongly typed headers. Working with strings can be very error-prone; you might not catch typo bugs until your system is in production and handling some r…
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Comment #6774549
Update: the compilation error was actually due to some missing includes. https://github.com/kentonv/capnproto/pull/47 Switching compilers on the C++ side doesn't seem to make a sig…
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Comment #6758484
I should note that the Rust version currently omits some features of the C++ version, such as read-limiting and the actual counting of the throughput. These things are cheap, but t…
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Comment #6758437
Author here. The makefiles I'm using are on github: https://github.com/dwrensha/capnproto-rust/blob/master/Makef... https://github.com/dwrensha/capnproto/blob/benchmark/c%2B%2B... …
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Comment #6075058
I often use SML for writing games. The Functioning library ( http://github.com/robsimmons/functioning ) provides support for SDL and includes an SML port of Box2D.
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Comment #3824906
Don't forget Pittsburgh.
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Comment #2711963
Pittsburgh!
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Comment #177020
"The Soul of a New Machine" by Tracy Kidder.