Viewing profile — relssiegp
relssiegp
HN member- Joined
- Thu, Jan 15, 2026, 8:39 AM UTC
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About relssiegp
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Recent public activity
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Comment #49237467
I recalled what it was about before even clicking the link, and I've only seen it once. You are really good at making people remember your products. The first time, I thought it wa…
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Comment #49237400
I've always had a sweet spot for using C for pet projects. For some reason, I find it soothing to work with the language. I think there is still room for this language to be taught…
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Comment #49237358
That seems like a fun idea, but are you going to vibe code this indefinitely? What if Claude fails because of to the increasing complexity of the code, are you gonna abandon the pr…
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Comment #49237160
A C++ lib to write SIMD code like you would write GLSL: CPPShader https://github.com/gitdepierre/cppshader . I need to clean up the code a bit right now, and I'll add SSE2 support …
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Comment #49025123
You're right, GLSL can be a bit confusing at first, especially swizzling, and the idea of writing your kernel only once then relying on the input data to drive your logic. But once…
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Comment #49023318
I had the same thoughts about SIMD code being too verbose when I wrote some, so a few months ago I tried writing a library that lets you write quasi-GLSL code in C++, so much more …