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reidmcy

HN member
Joined
Fri, May 01, 2015, 3:35 PM UTC
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16 items

About reidmcy

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Recent public activity

  1. story
  2. comment
    Comment #25815165

    Yes, the output is just a large vector with each dimension mapping to a move. But we'd probably do it as different "head" so have a small set of layers that are trained just to pre…

  3. comment
    Comment #25814819

    They're trained on everything but Bullet/HyperBullet. The neural network just predicts moves and win probabilities so we don't have a way (yet) of making it concede.

  4. comment
    Comment #25813345

    We did not, we removed bullet games because they tend to be more random, and also did some filtering of the other games to remove moves made with low amounts of time remaining for …

  5. comment
    Comment #25813206

    Thanks for mentioning that. The graphs do use different dashes to distinguish the colour palletes, which are supposed to be colour blind friendly. So I thought we'd be OK. I'll tak…

  6. comment
    Comment #25813083

    Yes, that's exactly one of our goals. In the paper we even have a section on predicting which boards lead to mistakes (in general). The results were much weaker than the move predi…

  7. comment
    Comment #25813058

    That's what a few machine learning people I talked too thought would happen. There are lots of examples (self driving cars being the big one) in machine learning where training on …

  8. comment
    Comment #25268658

    Hi everyone, We're happy to announce a research project that has been in the works for almost two years! Please meet Maia, a human-like neural network chess engine. Maia is a Leela…

  9. story
  10. comment
    Comment #24834337

    That doesn't help you prove they're indisputable from humans, even if you admitted to using them to cheat. You said some engines are indisputable from humans, can you give me some …

  11. comment
    Comment #24831463

    Thanks, those do look like they are attempting to play like humans, but neither says how that claim was tested. How would you test the their ability to imitate humans?

  12. comment
    Comment #24829535

    I'm not sure if saying engines don't make long term plans is accurate, since we can set them to plan an arbitrary number of moves ahead. I think you mean that they don't have a the…

  13. comment
    Comment #24828786

    I don't think Play Magnus is close to indistinguishable, it's a modified version of Stockfish on the backend, having the same rating doesn't mean you have the same style

  14. comment
    Comment #24828255

    Can you give an example? I haven't seen any that are indistinguishable from humans

  15. comment
    Comment #20234760

    It's working for me, just takes a couple seconds to load

  16. comment
    Comment #9472219

    SEEKING WORK - Waterloo, ON (Canada) or Remote Just graduated University of Waterloo with a degree in Mathematical Physics. I know: C++, python and OpenGL I am currently working on…