Viewing profile — randylubin
randylubin
HN member- Joined
- Thu, Aug 12, 2010, 10:43 PM UTC
- HN karma
- 161
- Public activity
- 47 items
- HN profile
- View on Hacker News ↗
About randylubin
I'm active in the SF tech scene - advising, mentoring, and consulting with startups. I've given entrepreneurship talks around the world and love travel.
I also design serious games through my studio Leveraged Play. The games help organizations explore the future and explain complex issues. Past clients have included the United Nations, World Economic Forum, Mozilla, and more.
I have plenty of side-projects, love coding, and am an indie game designer - I publish my games at DiegeticGames.com
Recent public activity
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Comment #42435625
We run a public domain jam every January - come join us and make games with the new public domain material! https://itch.io/jam/gaming-like-its-1929
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Comment #37919114
Totally! We've run versions of this live at conferences where folks discuss and vote and it works well
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Comment #37915604
Hey all - co-designer here! In this game you'll play the leader of the T&S team at a growing social media startup. You'll wrestle with tough moderation decisions, form new policies…
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Comment #24939240
I love this framing! I've got a "forever project" I'm working on (a web based storytelling game platform) and it's been an absolute joy to have something I can keep extending and t…
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Comment #24790966
I'm on the team, so obviously biased, but I absolutely love using Remotion. It's enabled us to move super quickly – make fast decisions, get unblocked, bat around ideas. We're an a…
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Comment #24700343
I'm on the team, so obviously biased, but I absolutely love using Remotion. It's enabled us to move super quickly – make fast decisions, get unblocked, bat around ideas. We're an a…
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Comment #24700096
I'm on the team, so obviously biased, but I absolutely love using Remotion. It's enabled us to move super quickly – make fast decisions, get unblocked, bat around ideas. We're an a…
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Comment #23848497
My wife's company has been using Remotion and she says it's sped up decision making and helped the team feel closer together
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Comment #22688000
I've been helping the team in the run up to launch and I've loved using Remotion. It removes all the friction of quick calls which has significantly accelerated the pace of collabo…
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Comment #19012486
They also have the most dev friendly fees I've seen. You're only obligated to pay credit card fees, beyond that is a voluntary percent of sales you can give to Itch (set at 10% by …
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Comment #17412533
We haven't published the rules so it's currently only available to be run by us...
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Comment #13834742
cool - thanks for the tip!
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Comment #13834636
Very cool - congrats on the launch! Is there any ability to set reoccurring functions or anything like a cron job?
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Comment #12090483
Branding it the same name as Amazon Echo's chat agent (also Alexa) seems like trouble...
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Comment #8335802
It's my impression that everything he says, if true, can also be applied to YC safe. Is that correct? http://www.ycombinator.com/documents/
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Comment #5064658
Nice! I like the game-centric approach; it's what I loved about 106a. I'll definitely pass it along to my brother.
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