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Viewing profile — randylubin

randylubin

HN member
Joined
Thu, Aug 12, 2010, 10:43 PM UTC
HN karma
161
Public activity
47 items

About randylubin

Homepage: randylubin.com

I'm active in the SF tech scene - advising, mentoring, and consulting with startups. I've given entrepreneurship talks around the world and love travel.

I also design serious games through my studio Leveraged Play. The games help organizations explore the future and explain complex issues. Past clients have included the United Nations, World Economic Forum, Mozilla, and more.

I have plenty of side-projects, love coding, and am an indie game designer - I publish my games at DiegeticGames.com

Recent public activity

  1. comment
    Comment #42435625

    We run a public domain jam every January - come join us and make games with the new public domain material! https://itch.io/jam/gaming-like-its-1929

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    Comment #37919114

    Totally! We've run versions of this live at conferences where folks discuss and vote and it works well

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    Comment #37915604

    Hey all - co-designer here! In this game you'll play the leader of the T&S team at a growing social media startup. You'll wrestle with tough moderation decisions, form new policies…

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  8. comment
    Comment #24939240

    I love this framing! I've got a "forever project" I'm working on (a web based storytelling game platform) and it's been an absolute joy to have something I can keep extending and t…

  9. comment
    Comment #24790966

    I'm on the team, so obviously biased, but I absolutely love using Remotion. It's enabled us to move super quickly – make fast decisions, get unblocked, bat around ideas. We're an a…

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    Comment #24700343

    I'm on the team, so obviously biased, but I absolutely love using Remotion. It's enabled us to move super quickly – make fast decisions, get unblocked, bat around ideas. We're an a…

  11. comment
    Comment #24700096

    I'm on the team, so obviously biased, but I absolutely love using Remotion. It's enabled us to move super quickly – make fast decisions, get unblocked, bat around ideas. We're an a…

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    Comment #23848497

    My wife's company has been using Remotion and she says it's sped up decision making and helped the team feel closer together

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    Comment #22688000

    I've been helping the team in the run up to launch and I've loved using Remotion. It removes all the friction of quick calls which has significantly accelerated the pace of collabo…

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    Comment #19012486

    They also have the most dev friendly fees I've seen. You're only obligated to pay credit card fees, beyond that is a voluntary percent of sales you can give to Itch (set at 10% by …

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    Comment #17412533

    We haven't published the rules so it's currently only available to be run by us...

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    Comment #13834742

    cool - thanks for the tip!

  19. comment
    Comment #13834636

    Very cool - congrats on the launch! Is there any ability to set reoccurring functions or anything like a cron job?

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    Comment #12090483

    Branding it the same name as Amazon Echo's chat agent (also Alexa) seems like trouble...

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    Comment #8335802

    It's my impression that everything he says, if true, can also be applied to YC safe. Is that correct? http://www.ycombinator.com/documents/

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    Comment #5064658

    Nice! I like the game-centric approach; it's what I loved about 106a. I'll definitely pass it along to my brother.

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