Viewing profile — ragnaroekX
ragnaroekX
HN member- Joined
- Sat, Sep 21, 2019, 5:14 PM UTC
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About ragnaroekX
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Comment #47109190
It probably would. But this port was mostly done to understand Wolfenstein 3D in detail, not for the source port itself. I could have generated big parts of the code. But I would h…
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Comment #47109180
Flickering is fixed now. It was introduced with the late feature of animating BJ face on the start...
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Comment #47105165
Yes, the code is _very, very_ close to the C-Code. All over the place.
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Show HN: Iron-Wolf – Wolfenstein 3D source port in Rust
The goal is to have a pixel, mod-friendly perfect recreation of Wolfenstein 3D in Rust.
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Comment #21036547
I had the same thought. I never used C in a real project, but use Rust a lot. I looks like a real replacement for C.