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ragnaroekX

HN member
Joined
Sat, Sep 21, 2019, 5:14 PM UTC
HN karma
37
Public activity
9 items

About ragnaroekX

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Recent public activity

  1. comment
    Comment #47109190

    It probably would. But this port was mostly done to understand Wolfenstein 3D in detail, not for the source port itself. I could have generated big parts of the code. But I would h…

  2. comment
    Comment #47109180

    Flickering is fixed now. It was introduced with the late feature of animating BJ face on the start...

  3. comment
    Comment #47105165

    Yes, the code is _very, very_ close to the C-Code. All over the place.

  4. story
    Show HN: Iron-Wolf – Wolfenstein 3D source port in Rust

    The goal is to have a pixel, mod-friendly perfect recreation of Wolfenstein 3D in Rust.

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  9. comment
    Comment #21036547

    I had the same thought. I never used C in a real project, but use Rust a lot. I looks like a real replacement for C.