Viewing profile — r0bbie
r0bbie
HN member- Joined
- Fri, Nov 06, 2015, 1:54 PM UTC
- HN karma
- 16
- Public activity
- 19 items
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About r0bbie
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Recent public activity
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Comment #47883140
Super nice! I've ended up settling on Logseq for note-taking for a while now, but never loved the UI. This is clean and love the git-backed approach. Would love to see a dark mode …
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Comment #47683101
Unity Build Automation is a great platform for letting games teams get build automation up and running quickly. But build times are often really inconsistent, and sometimes just st…
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Show HN: Buildstash – Organize, share, and distribute your software binaries
Hey HN! We just launched open sign up on Buildstash. It's a platform for managing and sharing software binaries. I'd worked across game dev, mobile apps, and agencies - and found e…
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Comment #45371350
Thanks for the feedback ayewo! Will take on board leading more with.. this is for app, game, and embedded teams! We're not really focused on smaller teams exactly, but more all the…
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Comment #45363218
I'd only ever consider doing it with a local model, but this looks really cool!
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Comment #45363020
Excited to share Buildstash, and would love any feedback from the HN community :)
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Show HN: Binary artifact and release management, for everyone
Hey HN! I've been building a tool for teams to manage their software binaries and releases. Obviously tools like Artifactory exist - but coming from an apps/games background we fou…
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Comment #43540820
As Microsoft shutters App Center today, many developers are on the lookout for a replacement. Here's a thing I wrote on the history of App Center from its HockeyApp origins, why it…
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Show HN: PicnicHR – Simple HR and time-off tracking for your team
Hey HN! Picnic started as a side-project during lockdown for internal use, and we recently decided to share with the world as a full product. There's a lot of leave / time-off mana…
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Comment #36813422
Indeed, AFFiNE is also local-first! Anytype does have a lot of distinct functionality though, and the P2P model is a big plus there over other options.. That said, AFFiNE also appe…
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Comment #36813139
So firstly - been an Anytype beta user for a while here, and it's great to see the launch! And how far Anytype has come on recently - a previous frustration admittedly was that the…
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Comment #23361135
We use Git with LFS for our games-orientated projects, including some pretty massive projects, and have found it works really well. We previously used SVN for similar projects, and…
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Comment #22761586
I'm having the same issue. Previously created an account, and I'm completely puzzled how to now log in to it! Seem to have options to create a new account or import a backup..