Live data from Hacker News

Viewing profile — r0bbie

r0bbie

HN member
Joined
Fri, Nov 06, 2015, 1:54 PM UTC
HN karma
16
Public activity
19 items

About r0bbie

No profile information was provided.

Recent public activity

  1. comment
    Comment #47883140

    Super nice! I've ended up settling on Logseq for note-taking for a while now, but never loved the UI. This is clean and love the git-backed approach. Would love to see a dark mode …

  2. comment
    Comment #47683101

    Unity Build Automation is a great platform for letting games teams get build automation up and running quickly. But build times are often really inconsistent, and sometimes just st…

  3. story
  4. story
  5. story
    Show HN: Buildstash – Organize, share, and distribute your software binaries

    Hey HN! We just launched open sign up on Buildstash. It's a platform for managing and sharing software binaries. I'd worked across game dev, mobile apps, and agencies - and found e…

  6. story
  7. story
  8. comment
    Comment #45371350

    Thanks for the feedback ayewo! Will take on board leading more with.. this is for app, game, and embedded teams! We're not really focused on smaller teams exactly, but more all the…

  9. comment
    Comment #45363218

    I'd only ever consider doing it with a local model, but this looks really cool!

  10. comment
    Comment #45363020

    Excited to share Buildstash, and would love any feedback from the HN community :)

  11. story
    Show HN: Binary artifact and release management, for everyone

    Hey HN! I've been building a tool for teams to manage their software binaries and releases. Obviously tools like Artifactory exist - but coming from an apps/games background we fou…

  12. comment
    Comment #43540820

    As Microsoft shutters App Center today, many developers are on the lookout for a replacement. Here's a thing I wrote on the history of App Center from its HockeyApp origins, why it…

  13. story
  14. story
  15. story
    Show HN: PicnicHR – Simple HR and time-off tracking for your team

    Hey HN! Picnic started as a side-project during lockdown for internal use, and we recently decided to share with the world as a full product. There's a lot of leave / time-off mana…

  16. comment
    Comment #36813422

    Indeed, AFFiNE is also local-first! Anytype does have a lot of distinct functionality though, and the P2P model is a big plus there over other options.. That said, AFFiNE also appe…

  17. comment
    Comment #36813139

    So firstly - been an Anytype beta user for a while here, and it's great to see the launch! And how far Anytype has come on recently - a previous frustration admittedly was that the…

  18. comment
    Comment #23361135

    We use Git with LFS for our games-orientated projects, including some pretty massive projects, and have found it works really well. We previously used SVN for similar projects, and…

  19. comment
    Comment #22761586

    I'm having the same issue. Previously created an account, and I'm completely puzzled how to now log in to it! Seem to have options to create a new account or import a backup..