Viewing profile — qmathe
qmathe
HN member- Joined
- Wed, Jun 04, 2014, 10:47 AM UTC
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About qmathe
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Recent public activity
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Comment #39788681
How is antialiasing implemented in the Rive renderer? It doesn't appear to be using MSAA. I took a look at the source code, I found some shaders that mention coverage and AA, but I…
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Comment #11104805
Hi, I'm Quentin the guy behind Placeboard and one of the developer behind CoreObject: http://coreobject.org The app is also featured today in Product Hunt: https://www.producthunt.…
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Comment #7845183
Just to explain the collaborative editing a bit… For every commit on a versioned document (or branch more precisely), CoreObject will compute an object graph diff, and save it as a…
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Comment #7845018
EtoileFoundation is a still a bit work-in-progress, and we include some features that only work with the GNUstep Objective-C runtime (e.g. prototypes). But beside this, it is well …
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Comment #7844961
For a more complex merge, you can take a look at the 'Branching' video, near the end, we show a merge between two branches in a graphics editor. We also give a brief overview of th…